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Fix game_ai_lib.so loading path in game_ai.c (#17456)
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@ -106,7 +106,7 @@ extern void game_ai_init()
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retro_assert(game_ai_lib_set_debug_log);
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}
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#else
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g_lib_handle = dlopen("libgame_ai.so", RTLD_NOW);
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g_lib_handle = dlopen("./libgame_ai.so", RTLD_NOW);
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retro_assert(g_lib_handle);
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if(g_lib_handle != NULL)
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