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https://github.com/libretro/RetroArch
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(iOS Xcodeproj) Remove shaders rule
This commit is contained in:
parent
9fbb790404
commit
a91796306c
@ -30,7 +30,6 @@
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503700991ACA18E400A51A37 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96AFAE2D16C1D4EA009DE44C /* CoreGraphics.framework */; };
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5037009A1ACA18E400A51A37 /* GLKit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96AFAE2F16C1D4EA009DE44C /* GLKit.framework */; };
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5037009B1ACA18E400A51A37 /* OpenGLES.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96AFAE3116C1D4EA009DE44C /* OpenGLES.framework */; };
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5037009E1ACA18E400A51A37 /* shaders_glsl in Resources */ = {isa = PBXBuildFile; fileRef = 84FD66AD1AB530B20074AC3A /* shaders_glsl */; };
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5037009F1ACA18E400A51A37 /* ic_pause.png in Resources */ = {isa = PBXBuildFile; fileRef = 83D632DB19ECFCC4009E3161 /* ic_pause.png */; };
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503700A01ACA18E400A51A37 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 967894611788EBD800D6CA69 /* InfoPlist.strings */; };
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503700A11ACA18E400A51A37 /* Media.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 69D31DE31A547EC800EF4C92 /* Media.xcassets */; };
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@ -61,7 +60,6 @@
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84F9A9C51A87E1D0003AF12F /* cursors in Resources */ = {isa = PBXBuildFile; fileRef = 84F9A9C41A87E1D0003AF12F /* cursors */; };
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84F9A9C71A87E1E8003AF12F /* rdb in Resources */ = {isa = PBXBuildFile; fileRef = 84F9A9C61A87E1E8003AF12F /* rdb */; };
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84F9A9C81A87E250003AF12F /* cht in Resources */ = {isa = PBXBuildFile; fileRef = 84F9A9C11A87E180003AF12F /* cht */; };
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84FD66AE1AB530B20074AC3A /* shaders_glsl in Resources */ = {isa = PBXBuildFile; fileRef = 84FD66AD1AB530B20074AC3A /* shaders_glsl */; };
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96366C5516C9AC3300D64A22 /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96366C5416C9AC3300D64A22 /* CoreAudio.framework */; };
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96366C5916C9ACF500D64A22 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 96366C5816C9ACF500D64A22 /* AudioToolbox.framework */; };
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967894631788EBD800D6CA69 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 967894611788EBD800D6CA69 /* InfoPlist.strings */; };
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@ -97,7 +95,6 @@
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84F9A9C11A87E180003AF12F /* cht */ = {isa = PBXFileReference; lastKnownFileType = folder; name = cht; path = ../../media/libretrodb/cht; sourceTree = SOURCE_ROOT; };
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84F9A9C41A87E1D0003AF12F /* cursors */ = {isa = PBXFileReference; lastKnownFileType = folder; name = cursors; path = ../../media/libretrodb/cursors; sourceTree = SOURCE_ROOT; };
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84F9A9C61A87E1E8003AF12F /* rdb */ = {isa = PBXFileReference; lastKnownFileType = folder; name = rdb; path = ../../media/libretrodb/rdb; sourceTree = SOURCE_ROOT; };
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84FD66AD1AB530B20074AC3A /* shaders_glsl */ = {isa = PBXFileReference; lastKnownFileType = folder; name = shaders_glsl; path = ../../media/shaders_glsl; sourceTree = SOURCE_ROOT; };
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96366C5416C9AC3300D64A22 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = System/Library/Frameworks/CoreAudio.framework; sourceTree = SDKROOT; };
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96366C5816C9ACF500D64A22 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = System/Library/Frameworks/AudioToolbox.framework; sourceTree = SDKROOT; };
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963C3C33186E3DED00A6EB1E /* GameController.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GameController.framework; path = System/Library/Frameworks/GameController.framework; sourceTree = SDKROOT; };
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@ -163,7 +160,6 @@
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83D632D719ECFCC4009E3161 /* Assets */ = {
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isa = PBXGroup;
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children = (
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84FD66AD1AB530B20074AC3A /* shaders_glsl */,
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84F9A9C31A87E1AA003AF12F /* Database */,
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83EB675F19EEAF050096F441 /* modules */,
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84F9A9BB1A87E068003AF12F /* assets */,
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@ -367,7 +363,6 @@
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isa = PBXResourcesBuildPhase;
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buildActionMask = 2147483647;
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files = (
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5037009E1ACA18E400A51A37 /* shaders_glsl in Resources */,
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5037009F1ACA18E400A51A37 /* ic_pause.png in Resources */,
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503700A01ACA18E400A51A37 /* InfoPlist.strings in Resources */,
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503700A11ACA18E400A51A37 /* Media.xcassets in Resources */,
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@ -386,7 +381,6 @@
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isa = PBXResourcesBuildPhase;
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buildActionMask = 2147483647;
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files = (
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84FD66AE1AB530B20074AC3A /* shaders_glsl in Resources */,
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83D632E219ECFCC4009E3161 /* ic_pause.png in Resources */,
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967894631788EBD800D6CA69 /* InfoPlist.strings in Resources */,
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69D31DE41A547EC800EF4C92 /* Media.xcassets in Resources */,
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@ -403,22 +397,6 @@
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};
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/* End PBXResourcesBuildPhase section */
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/* Begin PBXShellScriptBuildPhase section */
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5037009C1ACA18E400A51A37 /* ShellScript */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputPaths = (
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);
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "cd ../../..\n\necho \"=== GLSL shaders\"\nmkdir -p \"media/shaders_glsl\"\nfor a in \"python3.4\" \"python3.3\" \"python3.2\" \"python3.1\" \"python3\" \"python\"; do\n echo -n \"Checking for $a... \"\n if command -v $a > /dev/null; then\n echo \"yes.\"\n make -f Makefile.griffin PYTHON3=$a shaders-convert-glsl\n break\n else\n echo \"no.\"\n fi\ndone";
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};
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/* End PBXShellScriptBuildPhase section */
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/* Begin PBXSourcesBuildPhase section */
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503700871ACA18E400A51A37 /* Sources */ = {
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isa = PBXSourcesBuildPhase;
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