Add mouse grab to dinput.

This commit is contained in:
Themaister 2013-04-04 22:35:05 +02:00
parent 7c3e4ef12d
commit a910ada8a2

View File

@ -328,6 +328,18 @@ static void dinput_free(void *data)
dinput_destroy_context();
}
static void dinput_grab_mouse(void *data, bool state)
{
struct dinput_input *di = (struct dinput_input*)data;
IDirectInputDevice8_Unacquire(di->mouse);
IDirectInputDevice8_SetCooperativeLevel(di->mouse,
(HWND)driver.video_window,
state ?
(DISCL_EXCLUSIVE | DISCL_FOREGROUND) :
(DISCL_NONEXCLUSIVE | DISCL_BACKGROUND));
IDirectInputDevice8_Acquire(di->mouse);
}
const input_driver_t input_dinput = {
dinput_init,
dinput_poll,
@ -336,6 +348,8 @@ const input_driver_t input_dinput = {
dinput_free,
NULL,
"dinput",
dinput_grab_mouse,
};
static void dinput_joypad_destroy(void)