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Rename 'abs' local variable to 'absolute'
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@ -522,7 +522,7 @@ static const char *scale_type_to_str(enum gfx_scale_type type)
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}
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static void shader_write_scale_dim(config_file_t *conf, const char *dim,
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enum gfx_scale_type type, float scale, unsigned abs, unsigned i)
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enum gfx_scale_type type, float scale, unsigned absolute, unsigned i)
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{
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char key[64];
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print_buf(key, "scale_type_%s%u", dim, i);
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@ -530,7 +530,7 @@ static void shader_write_scale_dim(config_file_t *conf, const char *dim,
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print_buf(key, "scale_%s%u", dim, i);
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if (type == RARCH_SCALE_ABSOLUTE)
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config_set_int(conf, key, abs);
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config_set_int(conf, key, absolute);
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else
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config_set_float(conf, key, scale);
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}
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