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https://github.com/libretro/RetroArch
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Set audio session category to ambient so sound does not get cut off on interruption (phone call/playing back audio)
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843503e92a
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@ -37,6 +37,8 @@
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#include "../../menu/menu_setting.h"
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#endif
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#import <AVFoundation/AVFoundation.h>
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static char msg_old[PATH_MAX_LENGTH];
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#ifdef HAVE_COCOA_METAL
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id<ApplePlatform> apple_platform;
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@ -355,6 +357,12 @@ enum
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[self pushViewController:self.mainmenu animated:NO];
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#endif
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NSError *error;
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[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryAmbient error:&error];
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if (error) {
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NSLog(@"Could not set audio session category: %@",error.localizedDescription);
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}
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[self refreshSystemConfig];
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[self showGameView];
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@ -394,14 +402,6 @@ enum
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[self showGameView];
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}
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- (void)applicationWillResignActive:(UIApplication *)application
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{
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dispatch_async(dispatch_get_main_queue(),
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^{
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ui_companion_cocoatouch_event_command(NULL, CMD_EVENT_MENU_SAVE_CURRENT_CONFIG);
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});
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}
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-(BOOL)application:(UIApplication *)application openURL:(NSURL *)url sourceApplication:(NSString *)sourceApplication annotation:(id)annotation
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{
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NSString *filename = (NSString*)url.path.lastPathComponent;
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@ -435,7 +435,9 @@ enum
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[[UIApplication sharedApplication] setIdleTimerDisabled:true];
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[self.window setRootViewController:[CocoaView get]];
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ui_companion_cocoatouch_event_command(NULL, CMD_EVENT_AUDIO_START);
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 1.0 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
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command_event(CMD_EVENT_AUDIO_START, NULL);
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});
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rarch_disable_ui();
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}
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