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https://github.com/libretro/RetroArch
synced 2025-03-04 16:13:50 +00:00
Be more careful with config_get_bool
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commit
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@ -1408,10 +1408,13 @@ static bool config_load_file(const char *path, bool set_defaults)
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CONFIG_GET_BOOL_BASE(conf, settings, set_supports_no_game_enable, "core_set_supports_no_game_enable");
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#ifdef RARCH_CONSOLE
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/* TODO - will be refactored later to make it more clean - it's more
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* important that it works for consoles right now */
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config_get_bool(conf, "custom_bgm_enable",
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&global->console.sound.system_bgm_enable);
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{
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bool tmp_bool = false;
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/* TODO - will be refactored later to make it more clean - it's more
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* important that it works for consoles right now */
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if (config_get_bool(conf, "custom_bgm_enable", &tmp_bool))
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global->console.sound.system_bgm_enable = tmp_bool;
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}
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video_driver_load_settings(conf);
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#endif
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CONFIG_GET_INT_BASE(conf, settings, state_slot, "state_slot");
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@ -1761,9 +1764,12 @@ static bool config_load_file(const char *path, bool set_defaults)
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CONFIG_GET_BOOL_BASE(conf, settings, network_remote_enable, "network_remote_enable");
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for (i = 0; i < MAX_USERS; i++)
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{
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char tmp[64] = {0};
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bool tmp_bool = false;
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char tmp[64] = {0};
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snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
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config_get_bool(conf, tmp, &settings->network_remote_enable_user[i]);
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if (config_get_bool(conf, tmp, &tmp_bool))
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settings->network_remote_enable_user[i] = tmp_bool;
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}
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CONFIG_GET_INT_BASE(conf, settings, network_remote_base_port, "network_remote_base_port");
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@ -130,7 +130,7 @@ static bool video_shader_parse_pass(config_file_t *conf,
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char scale_type_y[64] = {0};
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char frame_count_mod[64] = {0};
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struct gfx_fbo_scale *scale = NULL;
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bool smooth = false;
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bool tmp_bool = false;
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float fattr = 0.0f;
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int iattr = 0;
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@ -145,8 +145,12 @@ static bool video_shader_parse_pass(config_file_t *conf,
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/* Smooth */
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snprintf(filter_name_buf, sizeof(filter_name_buf), "filter_linear%u", i);
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if (config_get_bool(conf, filter_name_buf, &smooth))
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if (config_get_bool(conf, filter_name_buf, &tmp_bool))
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{
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bool smooth = tmp_bool;
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pass->filter = smooth ? RARCH_FILTER_LINEAR : RARCH_FILTER_NEAREST;
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}
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else
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pass->filter = RARCH_FILTER_UNSPEC;
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@ -163,13 +167,16 @@ static bool video_shader_parse_pass(config_file_t *conf,
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/* FBO types and mipmapping */
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snprintf(srgb_output_buf, sizeof(srgb_output_buf), "srgb_framebuffer%u", i);
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config_get_bool(conf, srgb_output_buf, &pass->fbo.srgb_fbo);
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if (config_get_bool(conf, srgb_output_buf, &tmp_bool))
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pass->fbo.srgb_fbo = tmp_bool;
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snprintf(fp_fbo_buf, sizeof(fp_fbo_buf), "float_framebuffer%u", i);
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config_get_bool(conf, fp_fbo_buf, &pass->fbo.fp_fbo);
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if (config_get_bool(conf, fp_fbo_buf, &tmp_bool))
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pass->fbo.fp_fbo = tmp_bool;
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snprintf(mipmap_buf, sizeof(mipmap_buf), "mipmap_input%u", i);
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config_get_bool(conf, mipmap_buf, &pass->mipmap);
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if (config_get_bool(conf, mipmap_buf, &tmp_bool))
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pass->mipmap = tmp_bool;
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snprintf(alias_buf, sizeof(alias_buf), "alias%u", i);
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if (!config_get_array(conf, alias_buf, pass->alias, sizeof(pass->alias)))
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