(D3D) Start going through renderchain_driver

This commit is contained in:
twinaphex 2015-04-06 17:12:37 +02:00
parent 4d28d6cd53
commit a7c95b9901

View File

@ -908,15 +908,18 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
return false;
}
if (!d3d->renderchain_driver || !d3d->renderchain_data)
return false;
RARCH_LOG("Renderchain driver: %s\n", d3d->renderchain_driver->ident);
#ifdef _XBOX
if (!renderchain_init(d3d, video_info,
if (!d3d->renderchain_driver->init(d3d, video_info,
NULL, NULL, NULL,
video_info->rgb32 ?
RETRO_PIXEL_FORMAT_XRGB8888 : RETRO_PIXEL_FORMAT_RGB565))
#else
if (!renderchain_init(d3d->renderchain_data, &d3d->video_info,
if (!d3d->renderchain_driver->init(d3d->renderchain_data, &d3d->video_info,
d3dr, &d3d->final_viewport, &link_info,
d3d->video_info.rgb32 ?
RETRO_PIXEL_FORMAT_XRGB8888 : RETRO_PIXEL_FORMAT_RGB565))
@ -934,7 +937,7 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
for (i = 1; i < d3d->shader.passes; i++)
{
renderchain_convert_geometry(d3d->renderchain_data,
d3d->renderchain_driver->convert_geometry(d3d->renderchain_data,
&link_info,
&out_width, &out_height,
current_width, current_height, &d3d->final_viewport);
@ -946,7 +949,7 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
current_width = out_width;
current_height = out_height;
if (!renderchain_add_pass(d3d->renderchain_data, &link_info))
if (!d3d->renderchain_driver->add_pass(d3d->renderchain_data, &link_info))
{
RARCH_ERR("[D3D9]: Failed to add pass.\n");
return false;