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https://github.com/libretro/RetroArch
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Update glslang support for MSVC
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4
deps/glslang/glslang.cpp
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4
deps/glslang/glslang.cpp
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@ -1,4 +1,4 @@
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/* RetroArch - A frontend for libretro.
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2016 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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@ -16,7 +16,7 @@
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#include "glslang.hpp"
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#include "glslang/glslang/Public/ShaderLang.h"
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#include "GlslangToSpv.h"
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#include "glslang/SPIRV/GlslangToSpv.h"
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#include <vector>
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#include <iostream>
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#include <cstring>
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5
deps/glslang/glslang/SPIRV/doc.h
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deps/glslang/glslang/SPIRV/doc.h
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@ -32,6 +32,9 @@
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//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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//POSSIBILITY OF SUCH DAMAGE.
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#ifndef _SPIRV_doc_h
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#define _SPIRV_doc_h
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//
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// Parameterize the SPIR-V enumerants.
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//
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@ -258,3 +261,5 @@ const char* AccessQualifierString(int attr);
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void PrintOperands(const OperandParameters& operands, int reservedOperands);
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}; // end namespace spv
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#endif
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@ -1,4 +1,4 @@
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/* RetroArch - A frontend for libretro.
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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@ -28,7 +28,9 @@
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#ifdef WANT_GLSLANG
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#ifdef HAVE_VULKAN
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#include "../deps/glslang/glslang.cpp"
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#if 0
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#include "../deps/glslang/glslang_tab.cpp"
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#endif
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#include "../deps/glslang/glslang/SPIRV/disassemble.cpp"
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#include "../deps/glslang/glslang/SPIRV/doc.cpp"
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#include "../deps/glslang/glslang/SPIRV/GlslangToSpv.cpp"
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