From a763848644917aa77a915ee7a8b06031db1e1c4b Mon Sep 17 00:00:00 2001 From: Themaister Date: Sun, 13 Feb 2011 18:19:37 +0100 Subject: [PATCH] Fix some issues with message queues. --- netplay.h | 4 ---- ssnes.c | 4 ++-- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/netplay.h b/netplay.h index 7760b1a11f..f5877e4d55 100644 --- a/netplay.h +++ b/netplay.h @@ -52,8 +52,4 @@ int16_t netplay_input_state(netplay_t *handle, bool port, unsigned device, unsig // bool netplay_should_skip(netplay_t *handle); const struct snes_callbacks* netplay_callbacks(netplay_t *handle); - - - - #endif diff --git a/ssnes.c b/ssnes.c index cdc7cc69f3..c55279304d 100644 --- a/ssnes.c +++ b/ssnes.c @@ -1194,6 +1194,7 @@ int main(int argc, char *argv[]) if (!init_rom_file(g_extern.game_type)) goto error; + init_msg_queue(); init_movie(); if (!g_extern.bsv_movie) @@ -1202,15 +1203,14 @@ int main(int argc, char *argv[]) init_rewind(); } - init_drivers(); init_netplay(); + init_drivers(); psnes_set_video_refresh(g_extern.netplay ? video_frame_net : video_frame); psnes_set_audio_sample(g_extern.netplay ? audio_sample_net : audio_sample); psnes_set_input_poll(g_extern.netplay ? input_poll_net : input_poll); psnes_set_input_state(g_extern.netplay ? input_state_net : input_state); - init_msg_queue(); init_controllers(); #ifdef HAVE_FFMPEG