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Cleanup unused variable
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@ -764,10 +764,7 @@ netplay_t *netplay_new(const char *server, uint16_t port,
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bool spectate,
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bool spectate,
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const char *nick)
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const char *nick)
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{
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{
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uint32_t buffer_frames;
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netplay_t *netplay = (netplay_t*)calloc(1, sizeof(*netplay));
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netplay_t *netplay = NULL;
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netplay = (netplay_t*)calloc(1, sizeof(*netplay));
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if (!netplay)
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if (!netplay)
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return NULL;
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return NULL;
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