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https://github.com/libretro/RetroArch
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(Xbox 1) Create RetroArch Salamander XBE file - default.xbe
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@ -30,8 +30,6 @@
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#elif defined(_XBOX)
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#define NOD3D
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#define NONET
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#include <xtl.h>
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#endif
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@ -1,5 +1,9 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-Xbox1", "RetroArch-Xbox1/RetroArch-Xbox1.vcproj", "{0E616FC4-0954-4FE3-935C-B7383B18D325}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch", "RetroArch-Xbox1\RetroArch-Xbox1.vcproj", "{0E616FC4-0954-4FE3-935C-B7383B18D325}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RetroArch-Salamander", "RetroArch-Salamander\RetroArch-Salamander.vcproj", "{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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@ -22,6 +26,16 @@ Global
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{0E616FC4-0954-4FE3-935C-B7383B18D325}.Release.Build.0 = Release|Xbox
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{0E616FC4-0954-4FE3-935C-B7383B18D325}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
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{0E616FC4-0954-4FE3-935C-B7383B18D325}.Release_LTCG.Build.0 = Release_LTCG|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Debug.ActiveCfg = Debug|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Debug.Build.0 = Debug|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile.ActiveCfg = Profile|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile.Build.0 = Profile|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile_FastCap.ActiveCfg = Profile_FastCap|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Profile_FastCap.Build.0 = Profile_FastCap|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release.ActiveCfg = Release|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release.Build.0 = Release|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
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{EA17F7A7-7E66-4E32-9BA3-DEC11E4BBA8E}.Release_LTCG.Build.0 = Release_LTCG|Xbox
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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@ -19,6 +19,8 @@
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#include <stdarg.h>
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#include "../msvc_compat.h"
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static inline void RARCH_LOG(const char *msg, ...)
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{
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char msg_new[1024], buffer[1024];
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