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(3DS) move shaders to a subdirectory.
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@ -26,7 +26,7 @@ APP_USE_SVCHAX = 0
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include ctr/Makefile.cores
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OBJS :=
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OBJS += gfx/drivers/ctr_sprite.o
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OBJS += gfx/drivers/ctr_shaders/ctr_sprite.o
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OBJS += ctr/ctr_system.o
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OBJS += ctr/ctr_memory.o
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OBJS += ctr/ctr_linear.o
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@ -325,11 +325,6 @@ $(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA)
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$(TARGET).3dsx: $(TARGET).elf
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$(TARGET).elf: $(OBJS) libretro_ctr.a
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ctr_sprite_shader_shbin.h: gfx/drivers/ctr_sprite.o
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gfx/drivers/ctr_gfx.c: ctr_sprite_shader_shbin.h
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griffin/griffin.o: gfx/drivers/ctr_gfx.c
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PREFIX := $(DEVKITARM)/bin/arm-none-eabi-
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CC := $(PREFIX)gcc
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