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https://github.com/libretro/RetroArch
synced 2025-03-12 22:14:30 +00:00
macOS: Update App Store packaging script (#17081)
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commit
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@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1600"
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version = "2.0">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES"
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buildArchitectures = "Automatic">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "07F2BBC32BE83A4700FD1295"
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BuildableName = "RetroArch.app"
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BlueprintName = "RetroArch AppStore"
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ReferencedContainer = "container:RetroArch_Metal.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES"
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shouldAutocreateTestPlan = "YES">
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</TestAction>
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<LaunchAction
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = ""
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selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
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disableMainThreadChecker = "YES"
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disablePerformanceAntipatternChecker = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "NO"
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debugXPCServices = "NO"
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debugServiceExtension = "internal"
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enableGPUValidationMode = "1"
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allowLocationSimulation = "NO"
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viewDebuggingEnabled = "No"
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queueDebuggingEnabled = "No">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "07F2BBC32BE83A4700FD1295"
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BuildableName = "RetroArch.app"
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BlueprintName = "RetroArch AppStore"
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ReferencedContainer = "container:RetroArch_Metal.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "07F2BBC32BE83A4700FD1295"
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BuildableName = "RetroArch.app"
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BlueprintName = "RetroArch AppStore"
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ReferencedContainer = "container:RetroArch_Metal.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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@ -31,9 +31,9 @@ platform :mac do
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"./OSX/Info_AppStore.plist"
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]
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)
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# ensure_git_status_clean
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# git_pull
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# sh("git log -1")
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ensure_git_status_clean
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git_pull
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sh("git log -1")
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begin
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app_store_build_number(
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app_identifier: "com.libretro.dist.RetroArch",
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@ -77,7 +77,7 @@ platform :mac do
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build_mac_app(
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workspace: "RetroArch.xcworkspace",
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scheme: "RetroArch AppStore",
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xcodebuild_formatter: 'xcpretty',
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xcodebuild_formatter: 'xcbeautify --renderer github-actions',
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buildlog_path: "buildlog",
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export_method: "app-store",
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export_options: {
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