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https://github.com/libretro/RetroArch
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Start documenting menu_common.c
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@ -24,6 +24,11 @@
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#include "../../retroarch.h"
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#include <file/file_path.h>
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/**
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** draw_frame:
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*
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* Draws menu graphics onscreen.
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**/
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static void draw_frame(void)
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{
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if (driver.video_data && driver.video_poke &&
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@ -46,8 +51,12 @@ static void draw_frame(void)
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rarch_render_cached_frame();
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}
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/* Update menu state which depends on config. */
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/**
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* menu_update_libretro_info:
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* @info : Pointer to system info
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*
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* Update menu state which depends on config.
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**/
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void menu_update_libretro_info(struct retro_system_info *info)
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{
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#ifndef HAVE_DYNAMIC
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@ -146,6 +155,14 @@ bool load_menu_content(void)
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return true;
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}
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/**
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* menu_init:
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* @data : Menu context handle.
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*
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* Create and initialize menu handle.
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*
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* Returns: menu handle on success, otherwise NULL.
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**/
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void *menu_init(const void *data)
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{
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menu_handle_t *menu = NULL;
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@ -206,6 +223,12 @@ bool menu_init_list(void *data)
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return true;
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}
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/**
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* menu_free:
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* @info : Menu handle.
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*
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* Frees a menu handle
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**/
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void menu_free(void *data)
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{
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menu_handle_t *menu = (menu_handle_t*)data;
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@ -240,6 +263,17 @@ void menu_free(void *data)
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free(data);
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}
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/**
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* menu_ticker_line:
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* @buf : buffer to write new message line to.
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* @len : length of buffer @input.
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* @idx : Index. Will be used for ticker logic.
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* @str : Input string.
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* @selected : Is the item currently selected in the menu?
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*
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* Take the contents of @str and apply a ticker effect to it,
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* and write the results in @buf.
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**/
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void menu_ticker_line(char *buf, size_t len, unsigned idx,
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const char *str, bool selected)
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{
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@ -376,11 +410,17 @@ void apply_deferred_settings(void)
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}
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}
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/* Returns:
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* 0 - Forcibly wake up the loop.
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* -1 - Quit out of iteration loop.
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*/
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/**
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* menu_iterate:
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* @input : input sample for this frame
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* @old_input : input sample of the previous frame
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* @trigger_input : difference' input sample - difference
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* between 'input' and 'old_input'
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*
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* Runs RetroArch menu for one frame.
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*
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* Returns: 0 on success, -1 if we need to quit out of the loop.
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**/
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int menu_iterate(retro_input_t input,
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retro_input_t old_input, retro_input_t trigger_input)
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{
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@ -116,7 +116,6 @@ typedef enum
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typedef enum
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{
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// Shader stuff
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MENU_SETTINGS_VIDEO_RESOLUTION = MENU_FILE_TYPE_T_LAST + 1,
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MENU_SETTINGS_CUSTOM_VIEWPORT,
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MENU_SETTINGS_SHADER_PARAMETER_0,
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@ -152,17 +151,53 @@ typedef enum
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MENU_SETTINGS_INPUT_DESC_END = MENU_SETTINGS_INPUT_DESC_BEGIN + (MAX_USERS * RARCH_CUSTOM_BIND_LIST_END),
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} menu_settings_t;
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/**
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* menu_init:
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* @data : Menu context handle.
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*
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* Create and initialize menu handle.
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*
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* Returns: menu handle on success, otherwise NULL.
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**/
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void *menu_init(const void *data);
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void menu_free_list(void *data);
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bool menu_init_list(void *data);
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/**
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* menu_iterate:
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* @input : input sample for this frame
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* @old_input : input sample of the previous frame
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* @trigger_input : difference' input sample - difference
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* between 'input' and 'old_input'
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*
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* Runs RetroArch menu for one frame.
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*
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* Returns: 0 on success, -1 if we need to quit out of the loop.
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**/
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int menu_iterate(retro_input_t input,
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retro_input_t old_input, retro_input_t trigger_input);
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/**
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* menu_free:
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* @info : Menu handle.
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*
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* Frees a menu handle
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**/
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void menu_free(void *data);
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/**
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* menu_ticker_line:
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* @buf : buffer to write new message line to.
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* @len : length of buffer @input.
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* @idx : Index. Will be used for ticker logic.
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* @str : Input string.
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* @selected : Is the item currently selected in the menu?
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*
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* Take the contents of @str and apply a ticker effect to it,
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* and write the results in @buf.
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**/
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void menu_ticker_line(char *buf, size_t len, unsigned tick,
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const char *str, bool selected);
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@ -170,6 +205,12 @@ bool load_menu_content(void);
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void menu_update_system_info(menu_handle_t *menu, bool *load_no_content);
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/**
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* menu_update_libretro_info:
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* @info : Pointer to system info
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*
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* Update menu state which depends on config.
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**/
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void menu_update_libretro_info(struct retro_system_info *info);
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unsigned menu_common_type_is(const char *label, unsigned type);
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