Move more functionaliy to cocoa_gl_shared.h

This commit is contained in:
twinaphex 2019-02-10 01:44:46 +01:00
parent 35ce4dcadc
commit a49d0a50b9
3 changed files with 172 additions and 273 deletions

View File

@ -16,113 +16,6 @@
#include "cocoa_gl_shared.h"
static void *cocoagl_gfx_ctx_init(video_frame_info_t *video_info, void *video_driver)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)
calloc(1, sizeof(cocoa_ctx_data_t));
if (!cocoa_ctx)
return NULL;
return cocoa_ctx;
}
static bool cocoagl_gfx_ctx_set_video_mode(void *data,
video_frame_info_t *video_info,
unsigned width, unsigned height, bool fullscreen)
{
#if defined(HAVE_COCOA)
CocoaView *g_view = (CocoaView*)nsview_get_ptr();
if ([g_view respondsToSelector: @selector(setWantsBestResolutionOpenGLSurface:)])
[g_view setWantsBestResolutionOpenGLSurface:YES];
NSOpenGLPixelFormatAttribute attributes [] = {
NSOpenGLPFAColorSize,
24,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAllowOfflineRenderers,
NSOpenGLPFADepthSize,
(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
0, /* profile */
0, /* profile enum */
(NSOpenGLPixelFormatAttribute)0
};
#if MAC_OS_X_VERSION_10_7
if (g_major == 3 && (g_minor >= 1 && g_minor <= 3))
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion3_2Core;
}
#endif
#if MAC_OS_X_VERSION_10_10
if (g_major == 4 && g_minor == 1)
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion4_1Core;
}
#endif
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
if (g_format == nil)
{
/* NSOpenGLFPAAllowOfflineRenderers is
not supported on this OS version. */
attributes[3] = (NSOpenGLPixelFormatAttribute)0;
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
}
#endif
if (g_use_hw_ctx)
g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
[g_context setView:g_view];
#else
if (g_use_hw_ctx)
g_hw_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_view.context = g_context;
#endif
[g_context makeCurrentContext];
#if defined(HAVE_COCOA)
static bool has_went_fullscreen = false;
/* TODO: Screen mode support. */
if (fullscreen)
{
if (!has_went_fullscreen)
{
[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
cocoagl_gfx_ctx_show_mouse(data, false);
}
}
else
{
if (has_went_fullscreen)
{
[g_view exitFullScreenModeWithOptions:nil];
[[g_view window] makeFirstResponder:g_view];
cocoagl_gfx_ctx_show_mouse(data, true);
}
[[g_view window] setContentSize:NSMakeSize(width, height)];
}
has_went_fullscreen = fullscreen;
#endif
(void)data;
/* TODO: Maybe iOS users should be able to show/hide the status bar here? */
return true;
}
const gfx_ctx_driver_t gfx_ctx_cocoagl = {
cocoagl_gfx_ctx_init,
cocoagl_gfx_ctx_destroy,

View File

@ -15,172 +15,6 @@
#include "cocoa_gl_shared.h"
static void *cocoagl_gfx_ctx_init(video_frame_info_t *video_info, void *video_driver)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)
calloc(1, sizeof(cocoa_ctx_data_t));
if (!cocoa_ctx)
return NULL;
switch (cocoagl_api)
{
#if defined(HAVE_COCOATOUCH)
case GFX_CTX_OPENGL_ES_API:
// setViewType is not (yet?) defined for iOS
// [apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
break;
#elif defined(HAVE_COCOA_METAL)
case GFX_CTX_OPENGL_API:
[apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL];
break;
#endif
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
[apple_platform setViewType:APPLE_VIEW_TYPE_VULKAN];
if (!vulkan_context_init(&cocoa_ctx->vk, VULKAN_WSI_MVK_MACOS))
goto error;
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
return cocoa_ctx;
error:
free(cocoa_ctx);
return NULL;
}
static bool cocoagl_gfx_ctx_set_video_mode(void *data,
video_frame_info_t *video_info,
unsigned width, unsigned height, bool fullscreen)
{
#if defined(HAVE_COCOA_METAL)
NSView *g_view = apple_platform.renderView;
#elif defined(HAVE_COCOA)
CocoaView *g_view = (CocoaView*)nsview_get_ptr();
#endif
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
cocoa_ctx->width = width;
cocoa_ctx->height = height;
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
{
#if defined(HAVE_COCOA_METAL)
if ([g_view respondsToSelector: @selector(setWantsBestResolutionOpenGLSurface:)])
[g_view setWantsBestResolutionOpenGLSurface:YES];
NSOpenGLPixelFormatAttribute attributes [] = {
NSOpenGLPFAColorSize,
24,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAllowOfflineRenderers,
NSOpenGLPFADepthSize,
(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
0, /* profile */
0, /* profile enum */
(NSOpenGLPixelFormatAttribute)0
};
#if MAC_OS_X_VERSION_10_7
if (g_major == 3 && (g_minor >= 1 && g_minor <= 3))
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion3_2Core;
}
#endif
#if MAC_OS_X_VERSION_10_10
if (g_major == 4 && g_minor == 1)
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion4_1Core;
}
#endif
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
if (g_format == nil)
{
/* NSOpenGLFPAAllowOfflineRenderers is
not supported on this OS version. */
attributes[3] = (NSOpenGLPixelFormatAttribute)0;
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
}
#endif
if (g_use_hw_ctx)
g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
[g_context setView:g_view];
#else
if (g_use_hw_ctx)
g_hw_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_view.context = g_context;
#endif
[g_context makeCurrentContext];
break;
}
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
RARCH_LOG("[macOS]: Native window size: %u x %u.\n", cocoa_ctx->width, cocoa_ctx->height);
if (!vulkan_surface_create(&cocoa_ctx->vk,
VULKAN_WSI_MVK_MACOS, NULL,
(BRIDGE void *)g_view, cocoa_ctx->width, cocoa_ctx->height,
cocoa_ctx->swap_interval))
{
RARCH_ERR("[macOS]: Failed to create surface.\n");
return false;
}
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
#if defined(HAVE_COCOA_METAL)
static bool has_went_fullscreen = false;
/* TODO: Screen mode support. */
if (fullscreen)
{
if (!has_went_fullscreen)
{
[g_view enterFullScreenMode:(BRIDGE NSScreen *)get_chosen_screen() withOptions:nil];
cocoagl_gfx_ctx_show_mouse(data, false);
}
}
else
{
if (has_went_fullscreen)
{
[g_view exitFullScreenModeWithOptions:nil];
[[g_view window] makeFirstResponder:g_view];
cocoagl_gfx_ctx_show_mouse(data, true);
}
[[g_view window] setContentSize:NSMakeSize(width, height)];
}
has_went_fullscreen = fullscreen;
#endif
/* TODO: Maybe iOS users should be able to show/hide the status bar here? */
return true;
}
static bool cocoagl_gfx_ctx_set_resize(void *data, unsigned width, unsigned height)
{
#ifdef HAVE_VULKAN

View File

@ -654,3 +654,175 @@ static void *cocoagl_gfx_ctx_get_context_data(void *data)
return &cocoa_ctx->vk.context;
}
#endif
static bool cocoagl_gfx_ctx_set_video_mode(void *data,
video_frame_info_t *video_info,
unsigned width, unsigned height, bool fullscreen)
{
#if defined(HAVE_COCOA_METAL)
NSView *g_view = apple_platform.renderView;
#elif defined(HAVE_COCOA)
CocoaView *g_view = (CocoaView*)nsview_get_ptr();
#endif
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)data;
#if defined(HAVE_COCOA_METAL)
cocoa_ctx->width = width;
cocoa_ctx->height = height;
#endif
switch (cocoagl_api)
{
case GFX_CTX_OPENGL_API:
case GFX_CTX_OPENGL_ES_API:
{
#if defined(HAVE_COCOA) || defined(HAVE_COCOA_METAL)
if ([g_view respondsToSelector: @selector(setWantsBestResolutionOpenGLSurface:)])
[g_view setWantsBestResolutionOpenGLSurface:YES];
NSOpenGLPixelFormatAttribute attributes [] = {
NSOpenGLPFAColorSize,
24,
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAllowOfflineRenderers,
NSOpenGLPFADepthSize,
(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
0, /* profile */
0, /* profile enum */
(NSOpenGLPixelFormatAttribute)0
};
#if MAC_OS_X_VERSION_10_7
if (g_major == 3 && (g_minor >= 1 && g_minor <= 3))
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion3_2Core;
}
#endif
#if MAC_OS_X_VERSION_10_10
if (g_major == 4 && g_minor == 1)
{
attributes[6] = NSOpenGLPFAOpenGLProfile;
attributes[7] = NSOpenGLProfileVersion4_1Core;
}
#endif
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
if (g_format == nil)
{
/* NSOpenGLFPAAllowOfflineRenderers is
not supported on this OS version. */
attributes[3] = (NSOpenGLPixelFormatAttribute)0;
g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
}
#endif
if (g_use_hw_ctx)
g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
[g_context setView:g_view];
#else
if (g_use_hw_ctx)
g_hw_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
g_view.context = g_context;
#endif
[g_context makeCurrentContext];
break;
}
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
RARCH_LOG("[macOS]: Native window size: %u x %u.\n", cocoa_ctx->width, cocoa_ctx->height);
if (!vulkan_surface_create(&cocoa_ctx->vk,
VULKAN_WSI_MVK_MACOS, NULL,
(BRIDGE void *)g_view, cocoa_ctx->width, cocoa_ctx->height,
cocoa_ctx->swap_interval))
{
RARCH_ERR("[macOS]: Failed to create surface.\n");
return false;
}
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
#if defined(HAVE_COCOA_METAL)
static bool has_went_fullscreen = false;
/* TODO: Screen mode support. */
if (fullscreen)
{
if (!has_went_fullscreen)
{
#if defined(HAVE_COCOA_METAL)
[g_view enterFullScreenMode:(BRIDGE NSScreen *)get_chosen_screen() withOptions:nil];
#elif defined(HAVE_COCOA)
[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
#endif
cocoagl_gfx_ctx_show_mouse(data, false);
}
}
else
{
if (has_went_fullscreen)
{
[g_view exitFullScreenModeWithOptions:nil];
[[g_view window] makeFirstResponder:g_view];
cocoagl_gfx_ctx_show_mouse(data, true);
}
[[g_view window] setContentSize:NSMakeSize(width, height)];
}
has_went_fullscreen = fullscreen;
#endif
/* TODO: Maybe iOS users should be able to show/hide the status bar here? */
return true;
}
static void *cocoagl_gfx_ctx_init(video_frame_info_t *video_info, void *video_driver)
{
cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)
calloc(1, sizeof(cocoa_ctx_data_t));
if (!cocoa_ctx)
return NULL;
switch (cocoagl_api)
{
#if defined(HAVE_COCOATOUCH)
case GFX_CTX_OPENGL_ES_API:
// setViewType is not (yet?) defined for iOS
// [apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL_ES];
break;
#elif defined(HAVE_COCOA_METAL)
case GFX_CTX_OPENGL_API:
[apple_platform setViewType:APPLE_VIEW_TYPE_OPENGL];
break;
#endif
case GFX_CTX_VULKAN_API:
#ifdef HAVE_VULKAN
[apple_platform setViewType:APPLE_VIEW_TYPE_VULKAN];
if (!vulkan_context_init(&cocoa_ctx->vk, VULKAN_WSI_MVK_MACOS))
goto error;
#endif
break;
case GFX_CTX_NONE:
default:
break;
}
return cocoa_ctx;
error:
free(cocoa_ctx);
return NULL;
}