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https://github.com/libretro/RetroArch
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Revert "make shaders unzip on shader_dir instead of a subdirectory for consistency"
This reverts commit c78cf7dde65d3be4f3d52c4bf450c0ff3236e5d9.
This commit is contained in:
parent
5abadccb3d
commit
a47ff23546
@ -150,11 +150,11 @@ static int cb_update_shaders_cg(void *data, size_t len)
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{
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{
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char shaderdir[PATH_MAX_LENGTH];
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char shaderdir[PATH_MAX_LENGTH];
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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/* fill_pathname_join(shaderdir, settings->video.shader_dir, "shaders_cg",
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fill_pathname_join(shaderdir, settings->video.shader_dir, "shaders_cg",
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sizeof(shaderdir));
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sizeof(shaderdir));
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if (!path_file_exists(shaderdir))
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if (!path_file_exists(shaderdir))
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if (!path_mkdir(shaderdir))
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if (!path_mkdir(shaderdir))
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return -1;*/
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return -1;
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return cb_generic_download(data, len, shaderdir);
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return cb_generic_download(data, len, shaderdir);
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}
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}
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@ -163,11 +163,11 @@ static int cb_update_shaders_glsl(void *data, size_t len)
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{
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{
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char shaderdir[PATH_MAX_LENGTH];
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char shaderdir[PATH_MAX_LENGTH];
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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/* fill_pathname_join(shaderdir, settings->video.shader_dir, "shaders_glsl",
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fill_pathname_join(shaderdir, settings->video.shader_dir, "shaders_glsl",
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sizeof(shaderdir));
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sizeof(shaderdir));
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if (!path_file_exists(shaderdir))
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if (!path_file_exists(shaderdir))
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if (!path_mkdir(shaderdir))
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if (!path_mkdir(shaderdir))
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return -1;*/
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return -1;
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return cb_generic_download(data, len, shaderdir);
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return cb_generic_download(data, len, shaderdir);
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}
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}
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