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https://github.com/libretro/RetroArch
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Need to restore initial values for glClearColor at end
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@ -922,6 +922,7 @@ static void glui_frame(void)
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glui_draw_cursor(gl, glui, &white_bg[0], mouse_x, mouse_y, width, height);
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glui_draw_cursor(gl, glui, &white_bg[0], mouse_x, mouse_y, width, height);
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}
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}
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menu_display_restore_clear_color(gl);
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menu_display_ctl(MENU_DISPLAY_CTL_UNSET_VIEWPORT, NULL);
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menu_display_ctl(MENU_DISPLAY_CTL_UNSET_VIEWPORT, NULL);
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}
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}
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@ -596,6 +596,13 @@ void menu_display_frame_background(
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gl->coords.color = gl->white_color_ptr;
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gl->coords.color = gl->white_color_ptr;
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}
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}
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void menu_display_restore_clear_color(void *data)
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{
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(void)data;
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glClearColor(0.0f, 0.0f, 0.0f, 0.00f);
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}
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void menu_display_clear_color(void *data, float r, float g, float b, float a)
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void menu_display_clear_color(void *data, float r, float g, float b, float a)
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{
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{
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glClearColor(r, g, b, a);
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glClearColor(r, g, b, a);
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@ -124,6 +124,8 @@ void menu_display_frame_background(
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enum menu_display_prim_type prim_type
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enum menu_display_prim_type prim_type
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);
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);
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void menu_display_restore_clear_color(void *data);
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void menu_display_clear_color(void *data, float r, float g, float b, float a);
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void menu_display_clear_color(void *data, float r, float g, float b, float a);
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#endif
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#endif
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