(Lakka) fix texture loading when video_threaded is set to 'true'

This commit is contained in:
aliaspider 2014-10-06 02:41:53 +01:00
parent ce9cd4ac8f
commit a30ca8a082
3 changed files with 187 additions and 140 deletions

View File

@ -28,6 +28,7 @@
#include "../../../general.h"
#include "../../../gfx/gfx_common.h"
#include "../../../gfx/gl_common.h"
#include "../../../gfx/video_thread_wrapper.h"
#include "../../../gfx/shader/shader_context.h"
#include "../../../config.def.h"
#include "../../../file.h"
@ -702,7 +703,7 @@ static void lakka_frame(void)
glDisable(GL_BLEND);
}
static GLuint lakka_png_texture_load(const char * file_name)
static GLuint lakka_png_texture_load_(const char * file_name)
{
if (! path_file_exists(file_name))
return 0;
@ -723,6 +724,29 @@ static GLuint lakka_png_texture_load(const char * file_name)
return texture;
}
static int lakka_png_texture_load_wrap(void * file_name)
{
return lakka_png_texture_load_(file_name);
}
static GLuint lakka_png_texture_load(const char* file_name)
{
if (g_settings.video.threaded
&& !g_extern.system.hw_render_callback.context_type)
{
thread_video_t *thr = (thread_video_t*)driver.video_data;
thr->cmd_data.custom_command.method = lakka_png_texture_load_wrap;
thr->cmd_data.custom_command.data = (void*)file_name;
thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
return thr->cmd_data.custom_command.return_value;
}
return lakka_png_texture_load_(file_name);
}
static void lakka_context_destroy(void *data)
{

View File

@ -14,150 +14,11 @@
*/
#include "video_thread_wrapper.h"
#include "../thread.h"
#include "../general.h"
#include "../performance.h"
#include <stdlib.h>
#include <string.h>
#include <limits.h>
enum thread_cmd
{
CMD_NONE = 0,
CMD_INIT,
CMD_SET_SHADER,
CMD_FREE,
CMD_ALIVE, /* Blocking alive check. Used when paused. */
CMD_SET_ROTATION,
CMD_READ_VIEWPORT,
#ifdef HAVE_OVERLAY
CMD_OVERLAY_ENABLE,
CMD_OVERLAY_LOAD,
CMD_OVERLAY_TEX_GEOM,
CMD_OVERLAY_VERTEX_GEOM,
CMD_OVERLAY_FULL_SCREEN,
#endif
CMD_POKE_SET_FILTERING,
#ifdef HAVE_FBO
CMD_POKE_SET_FBO_STATE,
CMD_POKE_GET_FBO_STATE,
#endif
CMD_POKE_SET_ASPECT_RATIO,
CMD_POKE_SET_OSD_MSG,
CMD_DUMMY = INT_MAX
};
typedef struct thread_video
{
slock_t *lock;
scond_t *cond_cmd;
scond_t *cond_thread;
sthread_t *thread;
video_info_t info;
const video_driver_t *driver;
#ifdef HAVE_OVERLAY
const video_overlay_interface_t *overlay;
#endif
const video_poke_interface_t *poke;
void *driver_data;
const input_driver_t **input;
void **input_data;
#if defined(HAVE_MENU)
struct
{
void *frame;
size_t frame_cap;
unsigned width;
unsigned height;
float alpha;
bool frame_updated;
bool rgb32;
bool enable;
bool full_screen;
} texture;
#endif
bool apply_state_changes;
bool alive;
bool focus;
bool nonblock;
retro_time_t last_time;
unsigned hit_count;
unsigned miss_count;
float *alpha_mod;
unsigned alpha_mods;
bool alpha_update;
slock_t *alpha_lock;
enum thread_cmd send_cmd;
enum thread_cmd reply_cmd;
union
{
bool b;
int i;
float f;
const char *str;
void *v;
struct
{
enum rarch_shader_type type;
const char *path;
} set_shader;
struct
{
unsigned index;
float x, y, w, h;
} rect;
struct
{
const struct texture_image *data;
unsigned num;
} image;
struct
{
unsigned index;
bool smooth;
} filtering;
struct
{
char msg[PATH_MAX];
struct font_params params;
} osd_message;
} cmd_data;
struct rarch_viewport vp;
struct rarch_viewport read_vp; /* Last viewport reported to caller. */
struct
{
slock_t *lock;
uint8_t *buffer;
unsigned width;
unsigned height;
unsigned pitch;
bool updated;
bool within_thread;
char msg[PATH_MAX];
} frame;
video_driver_t video_thread;
} thread_video_t;
static void *thread_init_never_call(const video_info_t *video,
const input_driver_t **input, void **input_data)
@ -404,6 +265,14 @@ static void thread_loop(void *data)
thread_reply(thr, CMD_POKE_SET_OSD_MSG);
break;
case CMD_CUSTOM_COMMAND:
if (thr->cmd_data.custom_command.method)
thr->cmd_data.custom_command.return_value =
thr->cmd_data.custom_command.method
(thr->cmd_data.custom_command.data);
thread_reply(thr, CMD_CUSTOM_COMMAND);
break;
case CMD_NONE:
/* Never reply on no command. Possible deadlock if
* thread sends command right after frame update. */
@ -625,6 +494,9 @@ static bool thread_init(thread_video_t *thr, const video_info_t *info,
thread_send_cmd(thr, CMD_INIT);
thread_wait_reply(thr, CMD_INIT);
thr->send_cmd_func = thread_send_cmd;
thr->wait_reply_func = thread_wait_reply;
return thr->cmd_data.b;
}

View File

@ -18,6 +18,8 @@
#include "../driver.h"
#include "../boolean.h"
#include "../thread.h"
#include "../general.h"
/* Starts a video driver in a new thread.
* Access to video driver will be mediated through this driver. */
@ -28,5 +30,154 @@ bool rarch_threaded_video_init(
void *rarch_threaded_video_resolve(const video_driver_t **drv);
enum thread_cmd
{
CMD_NONE = 0,
CMD_INIT,
CMD_SET_SHADER,
CMD_FREE,
CMD_ALIVE, /* Blocking alive check. Used when paused. */
CMD_SET_ROTATION,
CMD_READ_VIEWPORT,
#ifdef HAVE_OVERLAY
CMD_OVERLAY_ENABLE,
CMD_OVERLAY_LOAD,
CMD_OVERLAY_TEX_GEOM,
CMD_OVERLAY_VERTEX_GEOM,
CMD_OVERLAY_FULL_SCREEN,
#endif
CMD_POKE_SET_FILTERING,
#ifdef HAVE_FBO
CMD_POKE_SET_FBO_STATE,
CMD_POKE_GET_FBO_STATE,
#endif
CMD_POKE_SET_ASPECT_RATIO,
CMD_POKE_SET_OSD_MSG,
CMD_CUSTOM_COMMAND,
CMD_DUMMY = INT_MAX
};
typedef struct thread_video
{
slock_t *lock;
scond_t *cond_cmd;
scond_t *cond_thread;
sthread_t *thread;
video_info_t info;
const video_driver_t *driver;
#ifdef HAVE_OVERLAY
const video_overlay_interface_t *overlay;
#endif
const video_poke_interface_t *poke;
void *driver_data;
const input_driver_t **input;
void **input_data;
#if defined(HAVE_MENU)
struct
{
void *frame;
size_t frame_cap;
unsigned width;
unsigned height;
float alpha;
bool frame_updated;
bool rgb32;
bool enable;
bool full_screen;
} texture;
#endif
bool apply_state_changes;
bool alive;
bool focus;
bool nonblock;
retro_time_t last_time;
unsigned hit_count;
unsigned miss_count;
float *alpha_mod;
unsigned alpha_mods;
bool alpha_update;
slock_t *alpha_lock;
void (*send_cmd_func)(struct thread_video *, enum thread_cmd);
void (*wait_reply_func)(struct thread_video *, enum thread_cmd);
enum thread_cmd send_cmd;
enum thread_cmd reply_cmd;
union
{
bool b;
int i;
float f;
const char *str;
void *v;
struct
{
enum rarch_shader_type type;
const char *path;
} set_shader;
struct
{
unsigned index;
float x, y, w, h;
} rect;
struct
{
const struct texture_image *data;
unsigned num;
} image;
struct
{
unsigned index;
bool smooth;
} filtering;
struct
{
char msg[PATH_MAX];
struct font_params params;
} osd_message;
struct
{
int (*method)(void*);
void* data;
int return_value;
} custom_command;
} cmd_data;
struct rarch_viewport vp;
struct rarch_viewport read_vp; /* Last viewport reported to caller. */
struct
{
slock_t *lock;
uint8_t *buffer;
unsigned width;
unsigned height;
unsigned pitch;
bool updated;
bool within_thread;
char msg[PATH_MAX];
} frame;
video_driver_t video_thread;
} thread_video_t;
#endif