mirror of
https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
(D3D11) Fixes Xbox again, do tear control checks only for non-UWP
- TODO/FIXME still has to be resolved, see comment at line 1362
This commit is contained in:
parent
0e1d5ba30e
commit
a30a86a09c
@ -60,9 +60,7 @@
|
||||
|
||||
#ifdef __WINRT__
|
||||
#include "../../uwp/uwp_func.h"
|
||||
#endif
|
||||
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP)
|
||||
#else
|
||||
const GUID DECLSPEC_SELECTANY libretro_IID_IDXGIFactory5 = { 0x7632e1f5,0xee65,0x4dca, { 0x87,0xfd,0x84,0xcd,0x75,0xf8,0x83,0x8d } };
|
||||
#endif
|
||||
|
||||
@ -627,9 +625,7 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
|
||||
#ifdef __WINRT__
|
||||
IDXGIFactory2* dxgiFactory = NULL;
|
||||
#else
|
||||
IDXGIFactory* dxgiFactory = NULL;
|
||||
#endif
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP)
|
||||
IDXGIFactory* dxgiFactory = NULL;
|
||||
IDXGIFactory5* dxgiFactory5 = NULL;
|
||||
#endif
|
||||
IDXGIDevice* dxgiDevice = NULL;
|
||||
@ -678,10 +674,12 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
|
||||
#ifdef HAVE_WINDOW
|
||||
desc.Windowed = TRUE;
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
flags |= D3D11_CREATE_DEVICE_DEBUG;
|
||||
#endif
|
||||
|
||||
|
||||
if(*cached_device && *cached_context)
|
||||
{
|
||||
d3d11->device = *cached_device;
|
||||
@ -702,7 +700,20 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
|
||||
d3d11->device->lpVtbl->QueryInterface(
|
||||
d3d11->device, uuidof(IDXGIDevice), (void**)&dxgiDevice);
|
||||
dxgiDevice->lpVtbl->GetAdapter(dxgiDevice, &adapter);
|
||||
|
||||
#ifdef __WINRT__
|
||||
#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
|
||||
/* On phone, no swap effects are supported. */
|
||||
/* TODO/FIXME - need to verify if this is needed and if
|
||||
* flip model cannot be used here */
|
||||
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
#else
|
||||
d3d11->has_flip_model = true;
|
||||
d3d11->has_allow_tearing = true;
|
||||
desc.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
|
||||
desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_DISCARD;
|
||||
#endif
|
||||
|
||||
adapter->lpVtbl->GetParent(
|
||||
adapter, uuidof(IDXGIFactory2), (void**)&dxgiFactory);
|
||||
if (FAILED(dxgiFactory->lpVtbl->CreateSwapChainForCoreWindow(
|
||||
@ -710,14 +721,11 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
|
||||
&desc, NULL, (IDXGISwapChain1**)&d3d11->swapChain)))
|
||||
return false;
|
||||
#else
|
||||
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
|
||||
adapter->lpVtbl->GetParent(
|
||||
adapter, uuidof(IDXGIFactory1), (void**)&dxgiFactory);
|
||||
|
||||
/* On phone, no swap effects are supported. */
|
||||
/* TODO/FIXME - need to verify if this is needed and if
|
||||
* flip model cannot be used here */
|
||||
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
#if !defined(WINAPI_FAMILY) || (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP)
|
||||
/* Check for ALLOW_TEARING support before trying to use it.
|
||||
* Also don't use the flip model if it's not supported, because then we can't uncap our
|
||||
* present rate. */
|
||||
@ -734,19 +742,17 @@ static bool d3d11_init_swapchain(d3d11_video_t* d3d11,
|
||||
desc.Flags |= DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING;
|
||||
d3d11->has_flip_model = true;
|
||||
d3d11->has_allow_tearing = true;
|
||||
|
||||
RARCH_LOG("[D3D11]: Flip model and tear control supported and enabled.\n");
|
||||
}
|
||||
|
||||
dxgiFactory5->lpVtbl->Release(dxgiFactory5);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (FAILED(dxgiFactory->lpVtbl->CreateSwapChain(
|
||||
dxgiFactory, (IUnknown*)d3d11->device,
|
||||
&desc, (IDXGISwapChain**)&d3d11->swapChain)))
|
||||
{
|
||||
if (!d3d11->has_flip_model)
|
||||
return false;
|
||||
|
||||
RARCH_WARN("[D3D11]: Failed to create swapchain with flip model, try non-flip model.\n");
|
||||
|
||||
/* Failed to create swapchain, try non-flip model */
|
||||
@ -1353,7 +1359,8 @@ static bool d3d11_gfx_frame(
|
||||
d3d11_video_t* d3d11 = (d3d11_video_t*)data;
|
||||
D3D11DeviceContext context = d3d11->context;
|
||||
bool vsync = d3d11->vsync;
|
||||
unsigned present_flags = (vsync || !d3d11->has_allow_tearing) ? 0 : DXGI_PRESENT_ALLOW_TEARING;
|
||||
/* TODO/FIXME - setting the conditional to (vsync || !d3d11->has_allow_tearing) causes a black screen on startup in fullscreen mode */
|
||||
unsigned present_flags = (vsync) ? 0 : DXGI_PRESENT_ALLOW_TEARING;
|
||||
const char *stat_text = video_info->stat_text;
|
||||
unsigned video_width = video_info->width;
|
||||
unsigned video_height = video_info->height;
|
||||
@ -1366,8 +1373,10 @@ static bool d3d11_gfx_frame(
|
||||
|
||||
if (d3d11->resize_chain)
|
||||
{
|
||||
UINT swapchain_flags = d3d11->has_allow_tearing
|
||||
? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0;
|
||||
DXGIResizeBuffers(d3d11->swapChain, 0, 0, 0, DXGI_FORMAT_UNKNOWN,
|
||||
d3d11->has_allow_tearing ? DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING : 0);
|
||||
swapchain_flags);
|
||||
|
||||
d3d11->viewport.Width = video_width;
|
||||
d3d11->viewport.Height = video_height;
|
||||
|
Loading…
x
Reference in New Issue
Block a user