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Allow the menu to run immediately again if there is input
This corresponds to when the user is holding down a button. Run loops are typically edge triggered and not level triggered, so we only see the changes, thus we don't get continually woken up when the level stays at HIGH.
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@ -3261,7 +3261,8 @@ int rarch_main_iterate(void)
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if (!menu_iterate(input, old_input, trigger_input))
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rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING_FINISHED);
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ret = 1;
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if ( ! input )
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ret = 1;
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goto success;
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}
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#endif
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