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https://github.com/libretro/RetroArch
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Simplify gl_get_context
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@ -1506,31 +1506,38 @@ static const gfx_ctx_driver_t *gl_get_context(gl_t *gl)
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struct retro_hw_render_callback *hwr = video_driver_get_hw_context();
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struct retro_hw_render_callback *hwr = video_driver_get_hw_context();
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unsigned major = hwr->version_major;
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unsigned major = hwr->version_major;
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unsigned minor = hwr->version_minor;
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unsigned minor = hwr->version_minor;
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enum retro_hw_context_type ctx_type = hwr->context_type;
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bool hw_context_in_use = ctx_type != RETRO_HW_CONTEXT_NONE;
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#ifdef HAVE_OPENGLES
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#ifdef HAVE_OPENGLES
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api = GFX_CTX_OPENGL_ES_API;
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api = GFX_CTX_OPENGL_ES_API;
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api_name = "OpenGL ES 2.0";
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api_name = "OpenGL ES 2.0";
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if (hwr->context_type == RETRO_HW_CONTEXT_OPENGLES3)
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switch (ctx_type)
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{
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{
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major = 3;
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case RETRO_HW_CONTEXT_OPENGLES3:
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minor = 0;
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major = 3;
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api_name = "OpenGL ES 3.0";
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minor = 0;
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api_name = "OpenGL ES 3.0";
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break;
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case RETRO_HW_CONTEXT_OPENGLES_VERSION:
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api_name = "OpenGL ES 3.1+";
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break;
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case RETRO_HW_CONTEXT_NONE:
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default:
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break;
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}
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}
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else if (hwr->context_type == RETRO_HW_CONTEXT_OPENGLES_VERSION)
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api_name = "OpenGL ES 3.1+";
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#else
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#else
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api = GFX_CTX_OPENGL_API;
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api = GFX_CTX_OPENGL_API;
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api_name = "OpenGL";
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api_name = "OpenGL";
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#endif
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#endif
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(void)api_name;
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(void)api_name;
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gl_shared_context_use = settings->bools.video_shared_context
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gl_shared_context_use = settings->bools.video_shared_context
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&& hwr->context_type != RETRO_HW_CONTEXT_NONE;
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&& hw_context_in_use;
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if ( (libretro_get_shared_context())
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if (libretro_get_shared_context() && hw_context_in_use)
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&& (hwr->context_type != RETRO_HW_CONTEXT_NONE))
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gl_shared_context_use = true;
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gl_shared_context_use = true;
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return video_context_driver_init_first(gl,
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return video_context_driver_init_first(gl,
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