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https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Fix the truncated game name in LAN rooms
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c335d870a5
commit
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@ -62,7 +62,7 @@ struct ad_packet
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char nick[NETPLAY_HOST_STR_LEN];
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char core[NETPLAY_HOST_STR_LEN];
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char core_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_LONGSTR_LEN];
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char content_crc[NETPLAY_HOST_STR_LEN];
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};
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@ -264,7 +264,7 @@ bool netplay_lan_ad_server(netplay_t *netplay)
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strlcpy(ad_packet_buffer.content, !string_is_empty(
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path_basename(path_get(RARCH_PATH_BASENAME)))
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? path_basename(path_get(RARCH_PATH_BASENAME)) : "N/A",
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NETPLAY_HOST_STR_LEN);
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NETPLAY_HOST_LONGSTR_LEN);
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strlcpy(ad_packet_buffer.nick, netplay->nick, NETPLAY_HOST_STR_LEN);
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if (info)
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@ -399,14 +399,14 @@ static bool netplay_lan_ad_client(void)
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strlcpy(host->core_version, ad_packet_buffer.core_version,
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NETPLAY_HOST_STR_LEN);
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strlcpy(host->content, ad_packet_buffer.content,
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NETPLAY_HOST_STR_LEN);
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NETPLAY_HOST_LONGSTR_LEN);
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host->content_crc =
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atoi(ad_packet_buffer.content_crc);
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host->nick[NETPLAY_HOST_STR_LEN-1] =
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host->core[NETPLAY_HOST_STR_LEN-1] =
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host->core_version[NETPLAY_HOST_STR_LEN-1] =
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host->content[NETPLAY_HOST_STR_LEN-1] = '\0';
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host->content[NETPLAY_HOST_LONGSTR_LEN-1] = '\0';
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}
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}
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@ -21,6 +21,7 @@
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#include <retro_miscellaneous.h>
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#define NETPLAY_HOST_STR_LEN 32
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#define NETPLAY_HOST_LONGSTR_LEN 256
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enum rarch_netplay_discovery_ctl_state
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{
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@ -38,7 +39,7 @@ struct netplay_host
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char nick[NETPLAY_HOST_STR_LEN];
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char core[NETPLAY_HOST_STR_LEN];
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char core_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_LONGSTR_LEN];
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int content_crc;
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};
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