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add back in ROM load failure message
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@ -448,6 +448,12 @@ bool load_menu_game(void)
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}
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else
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{
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char name[PATH_MAX];
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char msg[PATH_MAX];
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fill_pathname_base(name, g_extern.fullpath, sizeof(name));
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snprintf(msg, sizeof(msg), "Failed to load %s.\n", name);
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msg_queue_push(g_extern.msg_queue, msg, 1, 90);
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rgui->msg_force = true;
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RARCH_ERR("rarch_main_init_wrap() failed.\n");
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return false;
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}
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