(gfx/image) Cleanups

This commit is contained in:
twinaphex 2015-01-26 19:26:06 +01:00
parent f861a10c44
commit a1959a83c8
3 changed files with 57 additions and 54 deletions

View File

@ -182,14 +182,13 @@ error:
static bool ps3_load_png(const char *path, struct texture_image *out_img) static bool ps3_load_png(const char *path, struct texture_image *out_img)
{ {
size_t img_size; #ifdef __PSL1GHT__
#ifndef __PSL1GHT__ uint64_t output_bytes_per_line;
CtrlMallocArg MallocArg; #else
CtrlFreeArg FreeArg; CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
CellPngDecDataCtrlParam dCtrlParam; CellPngDecDataCtrlParam dCtrlParam;
#endif #endif
CellPngDecMainHandle mHandle = PTR_NULL;
CellPngDecSubHandle sHandle = PTR_NULL;
CellPngDecThreadInParam InParam; CellPngDecThreadInParam InParam;
CellPngDecThreadOutParam OutParam; CellPngDecThreadOutParam OutParam;
CellPngDecSrc src; CellPngDecSrc src;
@ -198,15 +197,19 @@ static bool ps3_load_png(const char *path, struct texture_image *out_img)
CellPngDecInParam inParam; CellPngDecInParam inParam;
CellPngDecOutParam outParam; CellPngDecOutParam outParam;
CellPngDecDataOutInfo dOutInfo; CellPngDecDataOutInfo dOutInfo;
size_t img_size;
int ret_png, ret = -1;
CellPngDecMainHandle mHandle = PTR_NULL;
CellPngDecSubHandle sHandle = PTR_NULL;
InParam.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE; InParam.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
InParam.ppu_prio = 512; InParam.ppu_prio = 512;
InParam.spu_prio = 200; InParam.spu_prio = 200;
#ifdef __PSL1GHT__ #ifdef __PSL1GHT__
InParam.malloc_func = __get_addr32(__get_opd32(img_malloc)); InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
InParam.free_func = __get_addr32(__get_opd32(img_free)); InParam.free_func = __get_addr32(__get_opd32(img_free));
InParam.malloc_arg = 0; InParam.malloc_arg = 0;
InParam.free_arg = 0; InParam.free_arg = 0;
#else #else
MallocArg.mallocCallCounts = 0; MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0; FreeArg.freeCallCounts = 0;
@ -216,13 +219,13 @@ static bool ps3_load_png(const char *path, struct texture_image *out_img)
InParam.free_arg = &FreeArg; InParam.free_arg = &FreeArg;
#endif #endif
int ret_png, ret = -1;
ret_png = cellPngDecCreate(&mHandle, &InParam, &OutParam); ret_png = cellPngDecCreate(&mHandle, &InParam, &OutParam);
if (ret_png != CELL_OK) if (ret_png != CELL_OK)
goto error; goto error;
memset(&src, 0, sizeof(CellPngDecSrc)); memset(&src, 0, sizeof(CellPngDecSrc));
src.stream_select = CELL_PNGDEC_FILE; src.stream_select = CELL_PNGDEC_FILE;
#ifdef __PSL1GHT__ #ifdef __PSL1GHT__
src.file_name = __get_addr32(path); src.file_name = __get_addr32(path);
@ -233,8 +236,7 @@ static bool ps3_load_png(const char *path, struct texture_image *out_img)
src.file_size = 0; src.file_size = 0;
src.stream_ptr = 0; src.stream_ptr = 0;
src.stream_size = 0; src.stream_size = 0;
src.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
src.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
ret = cellPngDecOpen(mHandle, &sHandle, &src, &opnInfo); ret = cellPngDecOpen(mHandle, &sHandle, &src, &opnInfo);
@ -252,6 +254,7 @@ static bool ps3_load_png(const char *path, struct texture_image *out_img)
inParam.bit_depth = 8; inParam.bit_depth = 8;
inParam.pack_flag = CELL_PNGDEC_1BYTE_PER_1PIXEL; inParam.pack_flag = CELL_PNGDEC_1BYTE_PER_1PIXEL;
inParam.alpha_select = CELL_PNGDEC_STREAM_ALPHA; inParam.alpha_select = CELL_PNGDEC_STREAM_ALPHA;
ret = cellPngDecSetParameter(mHandle, sHandle, &inParam, &outParam); ret = cellPngDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK) if (ret != CELL_OK)
@ -263,7 +266,7 @@ static bool ps3_load_png(const char *path, struct texture_image *out_img)
memset(out_img->pixels, 0, img_size); memset(out_img->pixels, 0, img_size);
#ifdef __PSL1GHT__ #ifdef __PSL1GHT__
uint64_t output_bytes_per_line = outParam.output_width * 4; output_bytes_per_line = outParam.output_width * 4;
ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*) ret = cellPngDecDecodeData(mHandle, sHandle, (uint8_t*)
out_img->pixels, &output_bytes_per_line, &dOutInfo); out_img->pixels, &output_bytes_per_line, &dOutInfo);
#else #else
@ -305,11 +308,9 @@ bool texture_image_load(struct texture_image *out_img, const char *path)
if (!ps3_load_png(path, out_img)) if (!ps3_load_png(path, out_img))
return false; return false;
} }
else
{ if (!ps3_load_jpeg(path, out_img))
if (!ps3_load_jpeg(path, out_img)) return false;
return false;
}
return true; return true;
} }

View File

@ -108,49 +108,40 @@ static bool rpng_image_load_tga_shift(const char *path,
return true; return true;
} }
#ifdef HAVE_ZLIB
static bool rpng_image_load_argb_shift(const char *path, static bool rpng_image_load_argb_shift(const char *path,
struct texture_image *out_img, struct texture_image *out_img,
unsigned a_shift, unsigned r_shift, unsigned a_shift, unsigned r_shift,
unsigned g_shift, unsigned b_shift) unsigned g_shift, unsigned b_shift)
{ {
if (strstr(path, ".tga")) bool ret = rpng_load_image_argb(path,
return rpng_image_load_tga_shift(path, out_img, &out_img->pixels, &out_img->width, &out_img->height);
a_shift, r_shift, g_shift, b_shift);
#ifdef HAVE_ZLIB if (!ret)
if (strstr(path, ".png")) return false;
/* This is quite uncommon. */
if (a_shift != 24 || r_shift != 16 || g_shift != 8 || b_shift != 0)
{ {
bool ret = rpng_load_image_argb(path, uint32_t i;
&out_img->pixels, &out_img->width, &out_img->height); uint32_t num_pixels = out_img->width * out_img->height;
uint32_t *pixels = (uint32_t*)out_img->pixels;
if (!ret) for (i = 0; i < num_pixels; i++)
return false;
/* This is quite uncommon. */
if (a_shift != 24 || r_shift != 16 || g_shift != 8 || b_shift != 0)
{ {
uint32_t i; uint32_t col = pixels[i];
uint32_t num_pixels = out_img->width * out_img->height; uint8_t a = (uint8_t)(col >> 24);
uint32_t *pixels = (uint32_t*)out_img->pixels; uint8_t r = (uint8_t)(col >> 16);
uint8_t g = (uint8_t)(col >> 8);
for (i = 0; i < num_pixels; i++) uint8_t b = (uint8_t)(col >> 0);
{ pixels[i] = (a << a_shift) |
uint32_t col = pixels[i]; (r << r_shift) | (g << g_shift) | (b << b_shift);
uint8_t a = (uint8_t)(col >> 24);
uint8_t r = (uint8_t)(col >> 16);
uint8_t g = (uint8_t)(col >> 8);
uint8_t b = (uint8_t)(col >> 0);
pixels[i] = (a << a_shift) |
(r << r_shift) | (g << g_shift) | (b << b_shift);
}
} }
return true;
} }
#endif
return false; return true;
} }
#endif
#ifdef GEKKO #ifdef GEKKO
@ -226,9 +217,21 @@ void texture_image_free(struct texture_image *img)
bool texture_image_load(struct texture_image *out_img, const char *path) bool texture_image_load(struct texture_image *out_img, const char *path)
{ {
/* This interface "leak" is very ugly. FIXME: Fix this properly ... */ /* This interface "leak" is very ugly. FIXME: Fix this properly ... */
bool use_rgba = driver.gfx_use_rgba; bool ret = false;
bool ret = rpng_image_load_argb_shift(path, out_img, 24, bool use_rgba = driver.gfx_use_rgba;
use_rgba ? 0 : 16, 8, use_rgba ? 16 : 0); unsigned a_shift = 24;
unsigned r_shift = use_rgba ? 0 : 16;
unsigned g_shift = 8;
unsigned b_shift = use_rgba ? 16 : 0;
if (strstr(path, ".tga"))
ret = rpng_image_load_tga_shift(path, out_img,
a_shift, r_shift, g_shift, b_shift);
#ifdef HAVE_ZLIB
else if (strstr(path, ".png"))
ret = rpng_image_load_argb_shift(path, out_img,
a_shift, r_shift, g_shift, b_shift);
#endif
#ifdef GEKKO #ifdef GEKKO
if (ret) if (ret)

View File

@ -19,9 +19,8 @@
bool texture_image_load(struct texture_image *out_img, const char *path) bool texture_image_load(struct texture_image *out_img, const char *path)
{ {
d3d_video_t *d3d = (d3d_video_t*)driver.video_data;
D3DXIMAGE_INFO m_imageInfo; D3DXIMAGE_INFO m_imageInfo;
d3d_video_t *d3d = (d3d_video_t*)driver.video_data;
out_img->vertex_buf = NULL; out_img->vertex_buf = NULL;