(winraw_input) Further optimizations

This commit is contained in:
twinaphex 2020-06-11 08:34:30 +02:00
parent 5d58acd2c0
commit a14d54b3fd

View File

@ -313,28 +313,19 @@ static bool winraw_is_pressed(winraw_input_t *wr,
unsigned port, unsigned id) unsigned port, unsigned id)
{ {
const struct retro_keybind *bind = &binds[id]; const struct retro_keybind *bind = &binds[id];
/* Auto-binds are per joypad, not per user. */
if ((bind->key < RETROK_LAST) && winraw_keyboard_pressed(wr, bind->key)) const uint64_t joykey = (binds[id].joykey != NO_BTN)
if ((id == RARCH_GAME_FOCUS_TOGGLE) || !input_winraw.keyboard_mapping_blocked) ? binds[id].joykey : joypad_info->auto_binds[id].joykey;
return true; const uint32_t joyaxis = (binds[id].joyaxis != AXIS_NONE)
? binds[id].joyaxis : joypad_info->auto_binds[id].joyaxis;
if (mouse && winraw_mouse_button_pressed(wr,
if (binds && binds[id].valid) mouse, port, bind->mbutton))
{ return true;
/* Auto-binds are per joypad, not per user. */ if ((uint16_t)joykey != NO_BTN &&
const uint64_t joykey = (binds[id].joykey != NO_BTN) wr->joypad->button(joypad_info->joy_idx, (uint16_t)joykey))
? binds[id].joykey : joypad_info->auto_binds[id].joykey; return true;
const uint32_t joyaxis = (binds[id].joyaxis != AXIS_NONE) if (((float)abs(wr->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
? binds[id].joyaxis : joypad_info->auto_binds[id].joyaxis; return true;
if (mouse && winraw_mouse_button_pressed(wr,
mouse, port, bind->mbutton))
return true;
if ((uint16_t)joykey != NO_BTN &&
wr->joypad->button(joypad_info->joy_idx, (uint16_t)joykey))
return true;
if (((float)abs(wr->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
return true;
}
return false; return false;
} }
@ -653,13 +644,34 @@ static int16_t winraw_input_state(void *d,
{ {
unsigned i; unsigned i;
int16_t ret = 0; int16_t ret = 0;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
if (input_winraw.keyboard_mapping_blocked)
{ {
if (winraw_is_pressed( for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
wr, mouse, joypad_info, binds[port], port, i))
{ {
ret |= (1 << i); if (binds[port][i].valid)
continue; if (winraw_is_pressed(
wr, mouse, joypad_info, binds[port], port, i))
{
ret |= (1 << i);
continue;
}
}
}
else
{
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if ((binds[port][i].key < RETROK_LAST) &&
winraw_keyboard_pressed(wr, binds[port][i].key))
return true;
if (binds[port][i].valid)
if (winraw_is_pressed(
wr, mouse, joypad_info, binds[port], port, i))
{
ret |= (1 << i);
continue;
}
} }
} }
@ -668,8 +680,16 @@ static int16_t winraw_input_state(void *d,
else else
{ {
if (id < RARCH_BIND_LIST_END) if (id < RARCH_BIND_LIST_END)
return winraw_is_pressed( {
wr, mouse ,joypad_info, binds[port], port, id); if ((binds[port][id].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (( id == RARCH_GAME_FOCUS_TOGGLE)
|| !input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][id].valid)
return winraw_is_pressed(
wr, mouse ,joypad_info, binds[port], port, id);
}
} }
break; break;
case RETRO_DEVICE_ANALOG: case RETRO_DEVICE_ANALOG:
@ -698,31 +718,97 @@ static int16_t winraw_input_state(void *d,
break; break;
/*buttons*/ /*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return winraw_is_pressed( if ((binds[port][RARCH_LIGHTGUN_TRIGGER].key < RETROK_LAST)
wr, mouse, joypad_info, binds[port], && winraw_keyboard_pressed(wr, binds[port][id].key))
port, RARCH_LIGHTGUN_TRIGGER); if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_TRIGGER].valid)
return winraw_is_pressed(
wr, mouse, joypad_info, binds[port],
port, RARCH_LIGHTGUN_TRIGGER);
break;
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD: case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
return winraw_is_pressed( if ((binds[port][RARCH_LIGHTGUN_RELOAD].key < RETROK_LAST)
wr, mouse, joypad_info, binds[port], && winraw_keyboard_pressed(wr, binds[port][id].key))
port, RARCH_LIGHTGUN_RELOAD); if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_RELOAD].valid)
return winraw_is_pressed(
wr, mouse, joypad_info, binds[port],
port, RARCH_LIGHTGUN_RELOAD);
break;
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A: case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A); if ((binds[port][RARCH_LIGHTGUN_AUX_A].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_AUX_A].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
break;
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B: case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B); if ((binds[port][RARCH_LIGHTGUN_AUX_B].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_AUX_B].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
break;
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C: case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C); if ((binds[port][RARCH_LIGHTGUN_AUX_C].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_AUX_C].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
break;
case RETRO_DEVICE_ID_LIGHTGUN_START: case RETRO_DEVICE_ID_LIGHTGUN_START:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_START); if ((binds[port][RARCH_LIGHTGUN_START].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_START].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
break;
case RETRO_DEVICE_ID_LIGHTGUN_SELECT: case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT); if ((binds[port][RARCH_LIGHTGUN_SELECT].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_SELECT].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
break;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP: case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP); if ((binds[port][RARCH_LIGHTGUN_DPAD_UP].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_DPAD_UP].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
break;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN: case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN); if ((binds[port][RARCH_LIGHTGUN_DPAD_DOWN].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_DPAD_DOWN].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
break;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT: case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT); if ((binds[port][RARCH_LIGHTGUN_DPAD_LEFT].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_DPAD_LEFT].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
break;
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT: case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT); if ((binds[port][RARCH_LIGHTGUN_DPAD_RIGHT].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_DPAD_RIGHT].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
break;
/*deprecated*/ /*deprecated*/
case RETRO_DEVICE_ID_LIGHTGUN_X: case RETRO_DEVICE_ID_LIGHTGUN_X:
@ -731,7 +817,13 @@ static int16_t winraw_input_state(void *d,
return winraw_deprecated_lightgun_state(wr, mouse, port, id); return winraw_deprecated_lightgun_state(wr, mouse, port, id);
break; break;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_START); if ((binds[port][RARCH_LIGHTGUN_START].key < RETROK_LAST)
&& winraw_keyboard_pressed(wr, binds[port][id].key))
if (!input_winraw.keyboard_mapping_blocked)
return 1;
if (binds[port][RARCH_LIGHTGUN_START].valid)
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
break;
} }
break; break;
} }