From a13684c80c75cf337e7f50280850143c3326947b Mon Sep 17 00:00:00 2001 From: Themaister Date: Wed, 22 Feb 2012 20:45:58 +0100 Subject: [PATCH] gl_cg_invalidate_context. --- gfx/shader_cg.c | 5 +++++ gfx/shader_cg.h | 1 + 2 files changed, 6 insertions(+) diff --git a/gfx/shader_cg.c b/gfx/shader_cg.c index 59096585a7..e12ded6f3f 100644 --- a/gfx/shader_cg.c +++ b/gfx/shader_cg.c @@ -1306,3 +1306,8 @@ bool gl_cg_save_cgp(const char *path, const struct gl_cg_cgp_info *info) return true; } +void gl_cg_invalidate_context(void) +{ + cgCtx = NULL; +} + diff --git a/gfx/shader_cg.h b/gfx/shader_cg.h index 96ed9aa4ee..ccd97ff8a4 100644 --- a/gfx/shader_cg.h +++ b/gfx/shader_cg.h @@ -68,5 +68,6 @@ struct gl_cg_cgp_info }; bool gl_cg_save_cgp(const char *path, const struct gl_cg_cgp_info *info); +void gl_cg_invalidate_context(void); // Call when resetting GL context on PS3. #endif