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https://github.com/libretro/RetroArch
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use deferred netplay init
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parent
680d281cb9
commit
a0e6a24f38
@ -3132,7 +3132,7 @@ static int action_ok_netplay_connect_room(const char *path,
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strlcpy(tmp_hostname, netplay_room_list[idx - 1].address, sizeof(tmp_hostname));
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snprintf(tmp_hostname, sizeof(tmp_hostname), "%s:%d",
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netplay_room_list[idx - 1].address, netplay_room_list[idx - 1].port);
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RARCH_LOG("%s %s %08x", netplay_room_list[idx - 1].address, netplay_room_list[idx - 1].gamename, netplay_room_list[idx - 1].gamecrc);
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/* If we haven't yet started, this will load on its own */
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if (!content_is_inited())
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{
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@ -164,8 +164,6 @@ static bool get_self_input_state(netplay_t *netplay)
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bool init_netplay_deferred(const char* server, unsigned port)
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{
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RARCH_LOG("deferred! %s\n", server);
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if (!string_is_empty(server) && port != 0)
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{
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strlcpy(server_address_deferred, server, sizeof(server_address_deferred));
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@ -46,8 +46,6 @@ typedef struct
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static void netplay_crc_scan_callback(void *task_data,
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void *user_data, const char *error)
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{
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printf("CALLBACK\n");
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netplay_crc_handle_t *state = (netplay_crc_handle_t*)task_data;
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if (!state)
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@ -56,8 +54,7 @@ static void netplay_crc_scan_callback(void *task_data,
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printf("%s\n", state->hostname);
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printf("%s\n", state->path);
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printf("%s\n", state->corename);
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command_event(CMD_EVENT_NETPLAY_INIT, state->hostname);
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command_event(CMD_EVENT_NETPLAY_INIT_DIRECT_DEFERRED, state->hostname);
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free(state);
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}
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