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VC6 cannot cast uint64 to double, use int64 instead
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@ -106,8 +106,8 @@ static void gfx_ctx_gdi_update_window_title(void *data, void *data2)
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if (settings->bools.video_memory_show)
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if (settings->bools.video_memory_show)
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{
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{
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#ifndef __WINRT__
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#ifndef __WINRT__
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uint64_t mem_bytes_used = frontend_driver_get_used_memory();
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int64_t mem_bytes_used = frontend_driver_get_used_memory();
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uint64_t mem_bytes_total = frontend_driver_get_total_memory();
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int64_t mem_bytes_total = frontend_driver_get_total_memory();
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char mem[128];
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char mem[128];
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mem[0] = '\0';
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mem[0] = '\0';
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