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https://github.com/libretro/RetroArch
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(Menu) Move Shader Options up one level
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@ -1880,9 +1880,6 @@ void menu_populate_entries(void *data, unsigned menu_type)
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#endif
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case RGUI_SETTINGS_VIDEO_OPTIONS:
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file_list_clear(rgui->selection_buf);
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#ifdef HAVE_SHADER_MANAGER
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file_list_push(rgui->selection_buf, "Shader Options", RGUI_SETTINGS_SHADER_OPTIONS, 0);
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#endif
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#if defined(GEKKO) || defined(__CELLOS_LV2__)
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file_list_push(rgui->selection_buf, "Screen Resolution", RGUI_SETTINGS_VIDEO_RESOLUTION, 0);
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#endif
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@ -1940,6 +1937,9 @@ void menu_populate_entries(void *data, unsigned menu_type)
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case RGUI_SETTINGS_OPTIONS:
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file_list_clear(rgui->selection_buf);
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file_list_push(rgui->selection_buf, "Video Options", RGUI_SETTINGS_VIDEO_OPTIONS, 0);
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#ifdef HAVE_SHADER_MANAGER
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file_list_push(rgui->selection_buf, "Shader Options", RGUI_SETTINGS_SHADER_OPTIONS, 0);
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#endif
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file_list_push(rgui->selection_buf, "Audio Options", RGUI_SETTINGS_AUDIO_OPTIONS, 0);
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file_list_push(rgui->selection_buf, "Input Options", RGUI_SETTINGS_INPUT_OPTIONS, 0);
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file_list_push(rgui->selection_buf, "Path Options", RGUI_SETTINGS_PATH_OPTIONS, 0);
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