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Add usleep and sleep on Vita.
libstdc++ links against them under some circumstances. This is needed for neocd
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@ -557,6 +557,22 @@ static uint64_t frontend_psp_get_mem_used(void)
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}
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#endif
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// stdlibc++ references usleep but it's not available.
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// This is a workaround
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#ifdef VITA
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int usleep(uint64_t usec)
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{
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sceKernelDelayThread(usec);
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return 0;
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}
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unsigned int sleep(unsigned int seconds)
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{
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sceKernelDelayThread(seconds * 1000000LL);
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return 0;
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}
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#endif
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frontend_ctx_driver_t frontend_ctx_psp = {
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frontend_psp_get_environment_settings,
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frontend_psp_init,
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