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https://github.com/libretro/RetroArch
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Cleanups
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commit
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@ -232,8 +232,7 @@ bool menu_shader_manager_save_preset(
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if (!menu_driver_ctl(RARCH_MENU_CTL_DRIVER_DATA_GET, &menu))
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{
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RARCH_ERR("Cannot save shader preset, menu handle"
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" is not initialized.\n");
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RARCH_ERR("Cannot save shader preset.\n");
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return false;
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}
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@ -297,7 +296,9 @@ bool menu_shader_manager_save_preset(
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conf_path = default_cgp;
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break;
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}
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strlcpy(buffer, conf_path, sizeof(buffer));
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if (!string_is_empty(conf_path))
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strlcpy(buffer, conf_path, sizeof(buffer));
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}
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if (!path_is_empty(RARCH_PATH_CONFIG))
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@ -355,17 +356,13 @@ bool menu_shader_manager_save_preset(
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}
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config_file_free(conf);
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if (!ret)
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{
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RARCH_ERR("Failed to save shader preset. Make sure config directory"
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" and/or shader dir are writable.\n");
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return false;
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}
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else
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if (ret)
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return true;
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#else
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return false;
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RARCH_ERR("Failed to save shader preset. Make sure config directory"
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" and/or shader dir are writable.\n");
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#endif
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return false;
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}
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/**
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@ -378,12 +375,11 @@ bool menu_shader_manager_save_preset(
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**/
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unsigned menu_shader_manager_get_type(const void *data)
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{
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#ifndef HAVE_SHADER_MANAGER
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return RARCH_SHADER_NONE;
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#else
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unsigned type = RARCH_SHADER_NONE;
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#ifdef HAVE_SHADER_MANAGER
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const struct video_shader *shader = (const struct video_shader*)data;
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/* All shader types must be the same, or we cannot use it. */
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unsigned i = 0, type = 0;
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unsigned i = 0;
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if (!shader)
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return RARCH_SHADER_NONE;
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@ -392,7 +388,7 @@ unsigned menu_shader_manager_get_type(const void *data)
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{
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enum rarch_shader_type pass_type =
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video_shader_parse_type(shader->pass[i].source.path,
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RARCH_SHADER_NONE);
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RARCH_SHADER_NONE);
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switch (pass_type)
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{
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@ -405,12 +401,12 @@ unsigned menu_shader_manager_get_type(const void *data)
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return RARCH_SHADER_NONE;
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break;
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default:
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return RARCH_SHADER_NONE;
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break;
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}
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}
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return type;
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#endif
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return type;
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}
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/**
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