Some C89_BUILD buildfixes

This commit is contained in:
twinaphex 2015-11-28 00:36:22 +01:00
parent 265e36a5d0
commit 9f7afa0862
3 changed files with 23 additions and 19 deletions

View File

@ -1628,7 +1628,7 @@ static bool config_load_file(const char *path, bool set_defaults)
#ifdef HAVE_NETWORK_GAMEPAD
CONFIG_GET_BOOL_BASE(conf, settings, network_remote_enable, "network_remote_enable");
for (int i=0; i < MAX_USERS; i++)
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64] = {0};
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
@ -2780,8 +2780,7 @@ bool config_save_file(const char *path)
}
#ifdef HAVE_NETWORK_GAMEPAD
for (int i=0; i < MAX_USERS; i++)
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64] = {0};
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);

View File

@ -6115,6 +6115,7 @@ static bool setting_append_list_netplay_options(
const char *parent_group)
{
#ifdef HAVE_NETPLAY
unsigned user;
rarch_setting_group_info_t group_info = {0};
rarch_setting_group_info_t subgroup_info = {0};
settings_t *settings = config_get_ptr();
@ -6297,11 +6298,11 @@ static bool setting_append_list_netplay_options(
menu_settings_list_current_add_range(list, list_info, 1, 99999, 1, true, true);
settings_data_list_current_add_flags(list, list_info, SD_FLAG_ADVANCED);
for(int user = 0; user < settings->input.max_users; user++)
for(user = 0; user < settings->input.max_users; user++)
{
char s1[64];
char s1[64], s2[64];
snprintf(s1, sizeof(s1), "%s_user_p%d", menu_hash_to_str(MENU_LABEL_NETWORK_REMOTE_ENABLE), user + 1);
char s2[64];
snprintf(s2, sizeof(s2), "User %d Remote Enable", user + 1);

View File

@ -121,22 +121,23 @@ error:
rarch_remote_t *rarch_remote_new(uint16_t port)
{
unsigned user;
rarch_remote_t *handle = (rarch_remote_t*)calloc(1, sizeof(*handle));
settings_t *settings = config_get_ptr();
settings_t *settings = config_get_ptr();
if (!handle)
return NULL;
(void)port;
#if defined(HAVE_NETWORK_GAMEPAD) && defined(HAVE_NETPLAY)
for(int user = 0; user < settings->input.max_users; user ++)
for(user = 0; user < settings->input.max_users; user ++)
{
handle->net_fd[user] = -1;
if(settings->network_remote_enable_user[user])
if (!remote_init_network(handle, port, user))
goto error;
}
#endif
return handle;
@ -150,13 +151,12 @@ error:
void rarch_remote_free(rarch_remote_t *handle)
{
unsigned user;
settings_t *settings = config_get_ptr();
#if defined(HAVE_NETWORK_GAMEPAD) && defined(HAVE_NETPLAY)
for(int user = 0; user < settings->input.max_users; user ++)
{
socket_close(handle->net_fd[user]);
}
#if defined(HAVE_NETWORK_GAMEPAD) && defined(HAVE_NETPLAY)
for(user = 0; user < settings->input.max_users; user ++)
socket_close(handle->net_fd[user]);
#endif
free(handle);
@ -211,24 +211,28 @@ bool input_remote_key_pressed(int key, unsigned port)
void rarch_remote_poll(rarch_remote_t *handle)
{
unsigned user;
settings_t *settings = config_get_ptr();
input_remote_state_t *ol_state = input_remote_get_state_ptr();
for(int user=0; user < settings->input.max_users; user++)
for(user = 0; user < settings->input.max_users; user++)
{
if (settings->network_remote_enable_user[user])
{
char buf[8];
ssize_t ret;
fd_set fds;
struct timeval tmp_tv = {0};
if (handle->net_fd[user] < 0)
return;
FD_ZERO(&fds);
FD_SET(handle->net_fd[user], &fds);
char buf[8];
ssize_t ret = recvfrom(handle->net_fd[user], buf,
sizeof(buf) - 1, 0, NULL, NULL);
ret = recvfrom(handle->net_fd[user], buf,
sizeof(buf) - 1, 0, NULL, NULL);
if (ret > 0)
parse_packet(buf, sizeof(buf), user);
else