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[GX] fix FPS debug text
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@ -956,7 +956,7 @@ static bool gx_frame(void *data, const void *frame,
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unsigned x = 15;
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unsigned x = 15;
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unsigned y = 35;
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unsigned y = 35;
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gx_blit_line(x, y, fps_txt);
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gx_blit_line(x, y, fps_text_buf);
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y += FONT_HEIGHT * (gx->double_strike ? 1 : 2);
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y += FONT_HEIGHT * (gx->double_strike ? 1 : 2);
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snprintf(mem1_txt, sizeof(mem1_txt), "MEM1: %8d / %8d", SYSMEM1_SIZE - SYS_GetArena1Size(), SYSMEM1_SIZE);
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snprintf(mem1_txt, sizeof(mem1_txt), "MEM1: %8d / %8d", SYSMEM1_SIZE - SYS_GetArena1Size(), SYSMEM1_SIZE);
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gx_blit_line(x, y, mem1_txt);
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gx_blit_line(x, y, mem1_txt);
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