Fetch translations from Crowdin

This commit is contained in:
github-actions 2022-07-27 00:14:24 +00:00
parent 51f5515c63
commit 9f218f923c
11 changed files with 50 additions and 6 deletions

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@ -9159,6 +9159,10 @@ MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_GRAY_LIGHT,
"Světle Šedá"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_PURPLE_RAIN,
"Fialový Déšť"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
"Druhá Miniatura"
@ -10575,6 +10579,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Hra Netplay se spustí po načtení obsahu."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Před spuštěním hry po síti musí být načten obsah."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Nepodařilo se najít vhodný soubor jádra nebo obsahu, načtěte jej ručně."

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@ -10459,6 +10459,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Netzwerkspiel wird gestartet, sobald der Inhalt geladen ist."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Der Inhalt muss geladen werden, bevor das Netzwerkspiel gestartet wird."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Konnte keinen geeigneten Core oder Inhalt finden, lade manuell."

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@ -10763,6 +10763,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"El juego en red comenzará cuando se cargue el contenido."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Es necesario cargar un contenido antes de iniciar una sesión de juego en red."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"No se encontró el núcleo o contenido. Hay que cargarlos manualmente."

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@ -9321,7 +9321,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_OZONE_COLOR_THEME_PURPLE_RAIN,
"Pluie violette (Purple rain)"
"Purple rain"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_LEFT_THUMBNAILS_OZONE,
@ -10739,6 +10739,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Le jeu en réseau débutera quand un contenu sera chargé."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Du contenu doit être chargé avant de commencer le jeu en réseau."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Impossible de trouver un cœur ou un jeu adapté, veuillez charger le contenu manuellement."

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@ -10635,6 +10635,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Il Netplay verrà avviato quando il contenuto sarà caricato."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Il contenuto deve essere caricato prima di iniziare netplay."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Non è possibile trovare un core o un file di contenuto adatto, caricare manualmente."

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@ -10863,6 +10863,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"컨텐츠가 불러와지면 넷플레이가 시작됩니다."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"넷플레이를 시작하기 전에 컨텐츠를 불러와야 합니다."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"적합한 코어 또는 컨텐츠 파일을 찾지 못했습니다. 수동으로 불러오십시오."

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@ -10427,6 +10427,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Gra online rozpocznie się po załadowaniu zawartości."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Zawartość musi być załadowana przed uruchomieniem netplay."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Nie można znaleźć odpowiedniego pliku rdzenia lub treści, załaduj ręcznie."

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@ -10795,6 +10795,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Netplay запустится после загрузки контента."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Перед запуском сетевой игры необходимо загрузить контент."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Не удалось найти подходящее ядро или файл контента; загрузите вручную."

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@ -10859,6 +10859,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Netplay içerik yüklendiğinde başlayacaktır."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Netplay başlamadan önce içerik yüklenmelidir."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Uygun bir çekirdek veya içerik dosyası bulunamadı, el ile yükleyin."

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@ -6523,6 +6523,10 @@ MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Мережева гра почнеться після завантаження вмісту."
)
MSG_HASH(
MSG_NETPLAY_NEED_CONTENT_LOADED,
"Вміст має бути завантажено до початку мережевої гри."
)
MSG_HASH( /* FIXME Should be MSG_ */
MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Не вдалося знайти придатне ядро або файл вмісту, завантажити вручну."

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@ -11,7 +11,7 @@
#define LANGUAGE_PROGRESS_CATALAN_APPROVED 0
/* Czech */
#define LANGUAGE_PROGRESS_CZECH_TRANSLATED 99
#define LANGUAGE_PROGRESS_CZECH_TRANSLATED 100
#define LANGUAGE_PROGRESS_CZECH_APPROVED 0
/* Welsh */
@ -52,7 +52,7 @@
/* French */
#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 100
#define LANGUAGE_PROGRESS_FRENCH_APPROVED 99
#define LANGUAGE_PROGRESS_FRENCH_APPROVED 100
/* Galician */
#define LANGUAGE_PROGRESS_GALICIAN_TRANSLATED 12
@ -71,7 +71,7 @@
#define LANGUAGE_PROGRESS_HUNGARIAN_APPROVED 0
/* Indonesian */
#define LANGUAGE_PROGRESS_INDONESIAN_TRANSLATED 13
#define LANGUAGE_PROGRESS_INDONESIAN_TRANSLATED 12
#define LANGUAGE_PROGRESS_INDONESIAN_APPROVED 0
/* Italian */
@ -135,8 +135,8 @@
#define LANGUAGE_PROGRESS_SWEDISH_APPROVED 0
/* Turkish */
#define LANGUAGE_PROGRESS_TURKISH_TRANSLATED 98
#define LANGUAGE_PROGRESS_TURKISH_APPROVED 98
#define LANGUAGE_PROGRESS_TURKISH_TRANSLATED 99
#define LANGUAGE_PROGRESS_TURKISH_APPROVED 99
/* Ukrainian */
#define LANGUAGE_PROGRESS_UKRAINIAN_TRANSLATED 27