(PS3) Take out redundant printf calls for 'rewind_enable'

This commit is contained in:
TwinAphex51224 2012-01-25 03:14:18 +01:00
parent 1cc8a8a121
commit 9e917d4835

View File

@ -547,7 +547,6 @@ begin_loop:
} }
else if(mode_switch == MODE_MENU) else if(mode_switch == MODE_MENU)
{ {
printf("rewind enable: %d\n", g_settings.rewind_enable);
menu_loop(); menu_loop();
if(init_ssnes) if(init_ssnes)
{ {
@ -565,8 +564,6 @@ begin_loop:
snprintf(arg5, sizeof(arg5), SYS_CONFIG_FILE); snprintf(arg5, sizeof(arg5), SYS_CONFIG_FILE);
char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL }; char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
printf("rewind enable: %d\n", g_settings.rewind_enable);
int argc = sizeof(argv_) / sizeof(argv_[0]) - 1; int argc = sizeof(argv_) / sizeof(argv_[0]) - 1;
int init_ret = ssnes_main_init(argc, argv_); int init_ret = ssnes_main_init(argc, argv_);
g_emulator_initialized = 1; g_emulator_initialized = 1;