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(PS3) Take out redundant printf calls for 'rewind_enable'
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1cc8a8a121
commit
9e917d4835
@ -547,7 +547,6 @@ begin_loop:
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}
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}
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else if(mode_switch == MODE_MENU)
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else if(mode_switch == MODE_MENU)
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{
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{
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printf("rewind enable: %d\n", g_settings.rewind_enable);
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menu_loop();
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menu_loop();
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if(init_ssnes)
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if(init_ssnes)
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{
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{
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@ -565,8 +564,6 @@ begin_loop:
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snprintf(arg5, sizeof(arg5), SYS_CONFIG_FILE);
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snprintf(arg5, sizeof(arg5), SYS_CONFIG_FILE);
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char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
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char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
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printf("rewind enable: %d\n", g_settings.rewind_enable);
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int argc = sizeof(argv_) / sizeof(argv_[0]) - 1;
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int argc = sizeof(argv_) / sizeof(argv_[0]) - 1;
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int init_ret = ssnes_main_init(argc, argv_);
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int init_ret = ssnes_main_init(argc, argv_);
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g_emulator_initialized = 1;
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g_emulator_initialized = 1;
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