Start dehardcoding PSP joypad for only one gamepad - multiple

gamepads could maybe be used on PS TV
This commit is contained in:
twinaphex 2016-08-02 17:04:00 +02:00
parent 173a71d8fc
commit 9e2925ea23

View File

@ -16,8 +16,13 @@
#include "../input_autodetect.h"
static uint64_t pad_state;
static int16_t analog_state[1][2][2];
#ifdef VITA
#define PSP_MAX_PADS 4
#else
#define PSP_MAX_PADS 1
#endif
static uint64_t pad_state[PSP_MAX_PADS];
static int16_t analog_state[PSP_MAX_PADS][2][2];
extern uint64_t lifecycle_state;
@ -57,15 +62,15 @@ static bool psp_joypad_init(void *data)
static bool psp_joypad_button(unsigned port_num, uint16_t key)
{
if (port_num >= MAX_PADS)
if (port_num >= PSP_MAX_PADS)
return false;
return (pad_state & (UINT64_C(1) << key));
return (pad_state[port_num] & (UINT64_C(1) << key));
}
static uint64_t psp_joypad_get_buttons(unsigned port_num)
{
return pad_state;
return pad_state[port_num];
}
static int16_t psp_joypad_axis(unsigned port_num, uint32_t joyaxis)
@ -75,7 +80,7 @@ static int16_t psp_joypad_axis(unsigned port_num, uint32_t joyaxis)
bool is_neg = false;
bool is_pos = false;
if (joyaxis == AXIS_NONE || port_num >= MAX_PADS)
if (joyaxis == AXIS_NONE || port_num >= PSP_MAX_PADS)
return 0;
if (AXIS_NEG_GET(joyaxis) < 4)
@ -116,46 +121,53 @@ static int16_t psp_joypad_axis(unsigned port_num, uint32_t joyaxis)
static void psp_joypad_poll(void)
{
int32_t ret;
unsigned i, j;
unsigned i, j, k;
SceCtrlData state_tmp;
unsigned players_count = 1;
#ifdef PSP
sceCtrlSetSamplingCycle(0);
#endif
sceCtrlSetSamplingMode(DEFAULT_SAMPLING_MODE);
ret = CtrlPeekBufferPositive(0, &state_tmp, 1);
for (i = 0; i < players_count; i++)
{
#ifdef HAVE_KERNEL_PRX
state_tmp.Buttons = (state_tmp.Buttons&0x0000FFFF)|(read_system_buttons()&0xFFFF0000);
state_tmp.Buttons = (state_tmp.Buttons & 0x0000FFFF)
| (read_system_buttons() & 0xFFFF0000);
#endif
(void)ret;
(void)ret;
analog_state[0][0][0] = analog_state[0][0][1] =
analog_state[0][1][0] = analog_state[0][1][1] = 0;
pad_state = 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
analog_state[i][0][0] = analog_state[i][0][1] =
analog_state[i][1][0] = analog_state[i][1][1] = 0;
pad_state[i] = 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_R) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state[i] |= (STATE_BUTTON(state_tmp) & PSP_CTRL_L) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256;
analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256;
analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGLX(state_tmp)-128) * 256;
analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGLY(state_tmp)-128) * 256;
#if defined(SN_TARGET_PSP2) || defined(VITA)
analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256;
analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256;
analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = (int16_t)(STATE_ANALOGRX(state_tmp)-128) * 256;
analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = (int16_t)(STATE_ANALOGRY(state_tmp)-128) * 256;
#endif
for (i = 0; i < 2; i++)
for (j = 0; j < 2; j++)
if (analog_state[0][i][j] == -0x8000)
analog_state[0][i][j] = -0x7fff;
for (k = 0; k < 2; k++)
if (analog_state[i][j][k] == -0x8000)
analog_state[i][j][k] = -0x7fff;
}
BIT64_CLEAR(lifecycle_state, RARCH_MENU_TOGGLE);
@ -167,7 +179,7 @@ static void psp_joypad_poll(void)
static bool psp_joypad_query_pad(unsigned pad)
{
return pad < MAX_USERS && pad_state;
return pad < PSP_MAX_PADS && pad_state;
}