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https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
Refactor MODE_MENU_PREINIT code
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parent
213bb63a12
commit
9dc35b056f
@ -55,8 +55,6 @@
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#define MAX_ARGS 32
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static retro_keyboard_event_t key_event;
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static int main_entry_iterate_shutdown(signature(), args_type() args)
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{
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(void)args;
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@ -81,8 +79,6 @@ int main_entry_decide(signature(), args_type() args)
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return main_entry_iterate_load_content(signature_expand(), args);
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if (g_extern.lifecycle_state & (1ULL << MODE_GAME))
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return main_entry_iterate_content(signature_expand(), args);
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if (g_extern.lifecycle_state & (1ULL << MODE_MENU_PREINIT))
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return main_entry_iterate_menu_preinit(signature_expand(), args);
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if (g_extern.lifecycle_state & (1ULL << MODE_MENU))
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return main_entry_iterate_menu(signature_expand(), args);
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@ -127,7 +123,7 @@ int main_entry_iterate_clear_input(signature(), args_type() args)
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#endif
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/* Restore libretro keyboard callback. */
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g_extern.system.key_event = key_event;
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g_extern.system.key_event = g_extern.frontend_key_event;
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rarch_main_set_state(RARCH_ACTION_STATE_FLUSH_INPUT_FINISHED);
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return 0;
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@ -151,39 +147,6 @@ int main_entry_iterate_load_content(signature(), args_type() args)
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}
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#ifdef HAVE_MENU
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int main_entry_iterate_menu_preinit(signature(), args_type() args)
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{
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int i;
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/* Menu should always run with vsync on. */
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rarch_main_command(RARCH_CMD_VIDEO_SET_BLOCKING_STATE);
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/* Stop all rumbling before entering the menu. */
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for (i = 0; i < MAX_PLAYERS; i++)
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{
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driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
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driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
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}
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rarch_main_command(RARCH_CMD_AUDIO_STOP);
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if (driver.menu)
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{
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/* Override keyboard callback to redirect to menu instead.
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* We'll use this later for something ...
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* FIXME: This should probably be moved to menu_common somehow. */
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key_event = g_extern.system.key_event;
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g_extern.system.key_event = menu_key_event;
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driver.menu->need_refresh = true;
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driver.menu->old_input_state |= 1ULL << RARCH_MENU_TOGGLE;
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rarch_main_set_state(RARCH_ACTION_STATE_MENU_PREINIT_FINISHED);
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rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING);
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}
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return 0;
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}
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int main_entry_iterate_menu(signature(), args_type() args)
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{
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retro_input_t input, old_state = 0;
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@ -311,13 +311,6 @@ bool menu_iterate(void)
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if (!driver.menu)
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return false;
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if (g_extern.lifecycle_state & (1ULL << MODE_MENU_PREINIT))
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{
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driver.menu->need_refresh = true;
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rarch_main_set_state(RARCH_ACTION_STATE_MENU_PREINIT_FINISHED);
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}
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rarch_input_poll();
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retro_input_t input = input_keys_pressed_func(RARCH_FIRST_META_KEY,
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@ -137,7 +137,6 @@ enum action_state
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{
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RARCH_ACTION_STATE_NONE = 0,
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RARCH_ACTION_STATE_MENU_PREINIT,
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RARCH_ACTION_STATE_MENU_PREINIT_FINISHED,
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RARCH_ACTION_STATE_LOAD_CONTENT,
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RARCH_ACTION_STATE_LOAD_CONTENT_FINISHED,
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RARCH_ACTION_STATE_RUNNING,
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@ -158,7 +157,6 @@ enum menu_enums
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MODE_MENU,
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MODE_MENU_WIDESCREEN,
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MODE_MENU_HD,
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MODE_MENU_PREINIT,
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MODE_EXTLAUNCH_MULTIMAN,
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MODE_EXITSPAWN,
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MODE_EXITSPAWN_START_GAME,
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@ -762,6 +760,8 @@ struct global
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/* Config file associated with per-core configs. */
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char core_specific_config_path[PATH_MAX];
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retro_keyboard_event_t frontend_key_event;
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};
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struct rarch_main_wrap
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37
retroarch.c
37
retroarch.c
@ -43,6 +43,7 @@
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#ifdef HAVE_MENU
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#include "frontend/menu/menu_common.h"
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#include "frontend/menu/menu_input_line_cb.h"
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#endif
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#ifdef _WIN32
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@ -3176,11 +3177,37 @@ void rarch_main_set_state(unsigned cmd)
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switch (cmd)
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{
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case RARCH_ACTION_STATE_MENU_PREINIT:
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g_extern.lifecycle_state |= (1ULL << MODE_MENU_PREINIT);
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g_extern.system.frame_time_last = 0;
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break;
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case RARCH_ACTION_STATE_MENU_PREINIT_FINISHED:
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g_extern.lifecycle_state &= ~(1ULL << MODE_MENU_PREINIT);
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{
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int i;
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/* Menu should always run with vsync on. */
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rarch_main_command(RARCH_CMD_VIDEO_SET_BLOCKING_STATE);
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/* Stop all rumbling before entering the menu. */
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for (i = 0; i < MAX_PLAYERS; i++)
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{
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driver_set_rumble_state(i, RETRO_RUMBLE_STRONG, 0);
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driver_set_rumble_state(i, RETRO_RUMBLE_WEAK, 0);
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}
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rarch_main_command(RARCH_CMD_AUDIO_STOP);
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#ifdef HAVE_MENU
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if (driver.menu)
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{
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/* Override keyboard callback to redirect to menu instead.
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* We'll use this later for something ...
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* FIXME: This should probably be moved to menu_common somehow. */
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g_extern.frontend_key_event = g_extern.system.key_event;
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g_extern.system.key_event = menu_key_event;
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driver.menu->need_refresh = true;
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driver.menu->old_input_state |= 1ULL << RARCH_MENU_TOGGLE;
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rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING);
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}
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#endif
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g_extern.system.frame_time_last = 0;
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}
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break;
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case RARCH_ACTION_STATE_LOAD_CONTENT:
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g_extern.lifecycle_state |= (1ULL << MODE_LOAD_GAME);
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