(Apple) Style nits

This commit is contained in:
twinaphex 2014-05-12 15:17:08 +02:00
parent 453ced002b
commit 9d00e3af1b
4 changed files with 24 additions and 20 deletions

View File

@ -32,9 +32,12 @@ static void* const associated_core_key = (void*)&associated_core_key;
- (void)sendEvent:(NSEvent *)event
{
int i;
NSEventType event_type;
[super sendEvent:event];
NSEventType event_type = event.type;
event_type = event.type;
if (event_type == NSKeyDown || event_type == NSKeyUp)
{
@ -46,7 +49,7 @@ static void* const associated_core_key = (void*)&associated_core_key;
{
apple_input_keyboard_event(event_type == NSKeyDown, event.keyCode, [ch characterAtIndex:0], event.modifierFlags);
for (unsigned i = 1; i < ch.length; i ++)
for (i = 1; i < ch.length; i ++)
apple_input_keyboard_event(event_type == NSKeyDown, 0, [ch characterAtIndex:i], event.modifierFlags);
}
}
@ -260,7 +263,7 @@ static char** waiting_argv;
if (!apple_is_running)
apple_run_core(self.core, self.file.UTF8String);
else
apple_event_basic_command(QUIT);
g_extern.system.shutdown = true;
}
- (void)chooseCore

View File

@ -78,23 +78,26 @@ static void apple_gamecontroller_poll(GCController* controller)
void apple_gamecontroller_poll_all(void)
{
NSArray *controllers;
int i;
#ifdef IOS
if (IOS_IS_VERSION_6_OR_LOWER())
return;
#endif
NSArray* controllers = (NSArray*)GCController.controllers;
controllers = (NSArray*)GCController.controllers;
for (int i = 0; i < controllers.count; i ++)
for (i = 0; i < controllers.count; i ++)
apple_gamecontroller_poll([controllers objectAtIndex:i]);
}
void apple_gamecontroller_connect(GCController* controller)
{
int32_t slot;
#ifdef IOS
if (IOS_IS_VERSION_6_OR_LOWER())
return;
#endif
int32_t slot = apple_joypad_connect_gcapi();
slot = apple_joypad_connect_gcapi();
controller.playerIndex = (slot >= 0 && slot < MAX_PLAYERS) ? slot : GCControllerPlayerIndexUnset;
/*

View File

@ -19,9 +19,6 @@
#import "RetroArch_Apple.h"
#include "rarch_wrapper.h"
#include "../../frontend/frontend.h"
#include "../../input/apple_input.h"
#include "../../file.h"
id<RetroArch_Platform> apple_platform;
@ -52,6 +49,12 @@ void apple_rarch_exited(void)
void apple_run_core(NSString* core, const char* file)
{
static char core_path[PATH_MAX], file_path[PATH_MAX], config_path[PATH_MAX];
char **argv;
int argc;
(void)config_path;
if (apple_is_running)
return;
@ -60,9 +63,6 @@ void apple_run_core(NSString* core, const char* file)
apple_core = core;
apple_is_running = true;
static char core_path[PATH_MAX];
static char file_path[PATH_MAX];
if (file && core)
{
strlcpy(core_path, apple_core.UTF8String, sizeof(core_path));
@ -70,8 +70,6 @@ void apple_run_core(NSString* core, const char* file)
}
#ifdef IOS
static char config_path[PATH_MAX];
if (core_info_has_custom_config(apple_core.UTF8String))
core_info_get_custom_config(apple_core.UTF8String, config_path, sizeof(config_path));
else
@ -80,15 +78,14 @@ void apple_run_core(NSString* core, const char* file)
static const char* const argv_game[] = { "retroarch", "-c", config_path, "-L", core_path, file_path, 0 };
static const char* const argv_menu[] = { "retroarch", "-c", config_path, "--menu", 0 };
int argc = (file && core) ? 6 : 4;
char** argv = (char**)((file && core) ? argv_game : argv_menu);
argc = (file && core) ? 6 : 4;
#else
static const char* const argv_game[] = { "retroarch", "-L", core_path, file_path, 0 };
static const char* const argv_menu[] = { "retroarch", "--menu", 0 };
int argc = (file && core) ? 4 : 2;
char** argv = (char**)((file && core) ? argv_game : argv_menu);
argc = (file && core) ? 4 : 2;
#endif
argv = (char**)((file && core) ? argv_game : argv_menu);
if (apple_rarch_load_content(argc, argv))
{

View File

@ -90,14 +90,15 @@ NSString *apple_get_core_display_name(NSString *core_id)
- (BOOL)isPartialStringValid:(NSString*)partialString newEditingString:(NSString**)newString errorDescription:(NSString**)error
{
int i;
bool hasDot = false;
if (partialString.length)
for (int i = 0; i < partialString.length; i ++)
for (i = 0; i < partialString.length; i ++)
{
unichar ch = [partialString characterAtIndex:i];
if (i == 0 && (!self.minimum || [[self minimum] intValue] < 0) && ch == '-')
if (i == 0 && (!self.minimum || self.minimum.intValue < 0) && ch == '-')
continue;
else if (self.allowsFloats && !hasDot && ch == '.')
hasDot = true;