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https://github.com/libretro/RetroArch
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Remove unused functions
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parent
bc47daba5e
commit
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53
retroarch.c
53
retroarch.c
@ -13135,27 +13135,6 @@ void audio_driver_frame_is_reverse(void)
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runloop_slowmotion);
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runloop_slowmotion);
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}
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}
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static void audio_driver_destroy(void)
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{
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audio_driver_active = false;
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current_audio = NULL;
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}
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void audio_set_bool(enum audio_action action, bool val)
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{
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switch (action)
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{
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case AUDIO_ACTION_MIXER:
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#ifdef HAVE_AUDIOMIXER
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audio_mixer_active = val;
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#endif
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break;
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case AUDIO_ACTION_NONE:
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default:
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break;
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}
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}
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void audio_set_float(enum audio_action action, float val)
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void audio_set_float(enum audio_action action, float val)
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{
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{
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switch (action)
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switch (action)
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@ -14237,20 +14216,6 @@ static void video_driver_lock_new(void)
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#endif
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#endif
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}
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}
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static void video_driver_destroy(void)
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{
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video_display_server_destroy();
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crt_video_restore();
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video_driver_use_rgba = false;
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video_driver_active = false;
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video_driver_cache_context = false;
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video_driver_cache_context_ack = false;
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video_driver_record_gpu_buffer = NULL;
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current_video = NULL;
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video_driver_set_cached_frame_ptr(NULL);
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}
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void video_driver_set_cached_frame_ptr(const void *data)
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void video_driver_set_cached_frame_ptr(const void *data)
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{
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{
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if (data)
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if (data)
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@ -16776,8 +16741,22 @@ bool driver_ctl(enum driver_ctl_state state, void *data)
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menu_widgets_context_destroy();
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menu_widgets_context_destroy();
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menu_widgets_free();
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menu_widgets_free();
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#endif
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#endif
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video_driver_destroy();
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audio_driver_destroy();
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/* Video */
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video_display_server_destroy();
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crt_video_restore();
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video_driver_use_rgba = false;
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video_driver_active = false;
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video_driver_cache_context = false;
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video_driver_cache_context_ack = false;
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video_driver_record_gpu_buffer = NULL;
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current_video = NULL;
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video_driver_set_cached_frame_ptr(NULL);
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/* Audio */
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audio_driver_active = false;
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current_audio = NULL;
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/* Input */
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/* Input */
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input_driver_keyboard_linefeed_enable = false;
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input_driver_keyboard_linefeed_enable = false;
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@ -592,10 +592,6 @@ void audio_driver_frame_is_reverse(void);
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void audio_set_float(enum audio_action action, float val);
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void audio_set_float(enum audio_action action, float val);
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void audio_set_bool(enum audio_action action, bool val);
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void audio_unset_bool(enum audio_action action, bool val);
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float *audio_get_float_ptr(enum audio_action action);
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float *audio_get_float_ptr(enum audio_action action);
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bool *audio_get_bool_ptr(enum audio_action action);
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bool *audio_get_bool_ptr(enum audio_action action);
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