mirror of
https://github.com/libretro/RetroArch
synced 2025-03-09 13:13:31 +00:00
Goddamnit, it was ARGB after all o.O weird.
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parent
e5a9d78b70
commit
9b6e6a1215
4
driver.c
4
driver.c
@ -338,7 +338,7 @@ static void init_filter(void)
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g_extern.filter.colormap = malloc(32768 * sizeof(uint32_t));
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assert(g_extern.filter.colormap);
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// Set up conversion map from 16-bit XBGR1555 to 32-bit RGBA.
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// Set up conversion map from 16-bit XRGB1555 to 32-bit ARGB.
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for (int i = 0; i < 32768; i++)
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{
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unsigned r = (i >> 10) & 31;
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@ -348,7 +348,7 @@ static void init_filter(void)
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r = (r << 3) | (r >> 2);
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g = (g << 3) | (g >> 2);
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b = (b << 3) | (b >> 2);
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g_extern.filter.colormap[i] = (r << 24) | (g << 16) | (b << 8);
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g_extern.filter.colormap[i] = (r << 16) | (g << 8) | (b << 0);
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}
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}
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#endif
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@ -233,7 +233,7 @@ static bool setup_video(ext_t *ext, const video_info_t *video, const input_drive
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.aspect_ratio = g_settings.video.aspect_ratio,
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.smooth = video->smooth,
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.input_scale = video->input_scale,
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.color_format = video->rgb32 ? SSNES_COLOR_FORMAT_RGBA8888 : SSNES_COLOR_FORMAT_XRGB1555,
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.color_format = video->rgb32 ? SSNES_COLOR_FORMAT_ARGB8888 : SSNES_COLOR_FORMAT_XRGB1555,
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.xml_shader = g_settings.video.bsnes_shader_path,
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.cg_shader = g_settings.video.cg_shader_path,
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.ttf_font = *g_settings.video.font_path ? g_settings.video.font_path : NULL,
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@ -44,7 +44,7 @@ extern "C" {
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#endif
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#define SSNES_COLOR_FORMAT_XRGB1555 0
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#define SSNES_COLOR_FORMAT_RGBA8888 1
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#define SSNES_COLOR_FORMAT_ARGB8888 1
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typedef struct ssnes_video_info
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{
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@ -90,7 +90,7 @@ typedef struct ssnes_video_info
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// Defines the coloring format used of the input frame.
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// XRGB1555 format is 16-bit and has byte ordering: 0RRRRRGGGGGBBBBB,
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// in native endian.
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// RGBA8888 is RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA, native endian.
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// ARGB8888 is AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB, native endian.
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// Alpha channel should be disregarded.
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int color_format;
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6
gfx/gl.c
6
gfx/gl.c
@ -155,7 +155,7 @@ typedef struct gl
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GLfloat fbo_tex_coords[8];
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#endif
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GLenum texture_type; // XBGR1555 or RGBA
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GLenum texture_type; // XBGR1555 or ARGB
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GLenum texture_fmt;
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unsigned base_size; // 2 or 4
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@ -1044,8 +1044,8 @@ static void* gl_init(const video_info_t *video, const input_driver_t **input, vo
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else
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gl->tex_filter = video->smooth ? GL_LINEAR : GL_NEAREST;
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gl->texture_type = video->rgb32 ? GL_RGBA : GL_BGRA;
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gl->texture_fmt = video->rgb32 ? GL_UNSIGNED_INT_8_8_8_8 : GL_UNSIGNED_SHORT_1_5_5_5_REV;
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gl->texture_type = GL_BGRA;
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gl->texture_fmt = video->rgb32 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_SHORT_1_5_5_5_REV;
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gl->base_size = video->rgb32 ? sizeof(uint32_t) : sizeof(uint16_t);
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glEnable(GL_TEXTURE_2D);
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