(winraw) Cleanups - get rid of setting pointer grabbing everywhere -

clean up mouse state grabbing everywhere - would be costly in loops
This commit is contained in:
twinaphex 2020-06-11 06:29:36 +02:00
parent 7ee5ffcd1c
commit 9aafd3c723
2 changed files with 202 additions and 210 deletions

View File

@ -260,14 +260,6 @@ static bool dinput_mouse_button_pressed(
struct dinput_input *di, unsigned port, unsigned key)
{
bool result;
settings_t *settings = config_get_ptr();
if (port >= MAX_USERS)
return false;
/* the driver only supports one mouse */
if (settings->uints.input_mouse_index[port] != 0)
return false;
switch (key)
{
@ -301,7 +293,6 @@ static bool dinput_mouse_button_pressed(
result = di->mouse_hwd;
di->mouse_hwd = false;
return result;
}
return false;
@ -404,14 +395,6 @@ static int16_t dinput_mouse_state(struct dinput_input *di,
unsigned port, unsigned id)
{
int16_t state = 0;
settings_t *settings = config_get_ptr();
if (port >= MAX_USERS)
return false;
/* the driver only supports one mouse */
if (settings->uints.input_mouse_index[port] != 0)
return 0;
switch (id)
{
@ -457,15 +440,6 @@ static int16_t dinput_mouse_state(struct dinput_input *di,
static int16_t dinput_mouse_state_screen(struct dinput_input *di,
unsigned port, unsigned id)
{
settings_t *settings = config_get_ptr();
if (port >= MAX_USERS)
return false;
/* the driver only supports one mouse */
if (settings->uints.input_mouse_index[ port ] != 0)
return 0;
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_X:
@ -556,90 +530,101 @@ static int16_t dinput_input_state(void *data,
const struct retro_keybind **binds, unsigned port,
unsigned device, unsigned idx, unsigned id)
{
settings_t *settings;
struct dinput_input *di = (struct dinput_input*)data;
if (port >= MAX_USERS)
return 0;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
{
unsigned i;
int16_t ret = 0;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
settings = config_get_ptr();
if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
{
if (binds[port][i].key < RETROK_LAST)
unsigned i;
int16_t ret = 0;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][i].key]] & 0x80)
if ((i == RARCH_GAME_FOCUS_TOGGLE) || !input_dinput.keyboard_mapping_blocked)
if (binds[port][i].key < RETROK_LAST)
{
if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][i].key]] & 0x80)
if ((i == RARCH_GAME_FOCUS_TOGGLE) || !input_dinput.keyboard_mapping_blocked)
{
ret |= (1 << i);
continue;
}
}
if (binds[port][i].valid)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[port][i].joykey != NO_BTN)
? binds[port][i].joykey : joypad_info->auto_binds[i].joykey;
const uint32_t joyaxis = (binds[port][i].joyaxis != AXIS_NONE)
? binds[port][i].joyaxis : joypad_info->auto_binds[i].joyaxis;
if (settings->uints.input_mouse_index[port] == 0)
if (dinput_mouse_button_pressed(
di, port, binds[port][i].mbutton))
{
ret |= (1 << i);
continue;
}
if ((uint16_t)joykey != NO_BTN
&& di->joypad->button(
joypad_info->joy_idx, (uint16_t)joykey))
{
ret |= (1 << i);
continue;
}
}
if (binds[port][i].valid)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[port][i].joykey != NO_BTN)
? binds[port][i].joykey : joypad_info->auto_binds[i].joykey;
const uint32_t joyaxis = (binds[port][i].joyaxis != AXIS_NONE)
? binds[port][i].joyaxis : joypad_info->auto_binds[i].joyaxis;
if (dinput_mouse_button_pressed(
di, port, binds[port][i].mbutton))
{
ret |= (1 << i);
continue;
}
if ((uint16_t)joykey != NO_BTN
&& di->joypad->button(
joypad_info->joy_idx, (uint16_t)joykey))
{
ret |= (1 << i);
continue;
}
if (((float)abs(di->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
{
ret |= (1 << i);
continue;
if (((float)abs(di->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
{
ret |= (1 << i);
continue;
}
}
}
return ret;
}
return ret;
}
else
{
if (id < RARCH_BIND_LIST_END)
else
{
if (binds[port][id].key < RETROK_LAST)
if (id < RARCH_BIND_LIST_END)
{
if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][id].key]] & 0x80)
if ((id == RARCH_GAME_FOCUS_TOGGLE) || !input_dinput.keyboard_mapping_blocked)
return 1;
}
if (binds[port][id].valid)
{
/* Auto-binds are per joypad, not per user. */
if (binds[port][id].key < RETROK_LAST)
{
if (di->state[rarch_keysym_lut[(enum retro_key)binds[port][id].key]] & 0x80)
if ((id == RARCH_GAME_FOCUS_TOGGLE) || !input_dinput.keyboard_mapping_blocked)
return 1;
}
if (binds[port][id].valid)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[port][id].joykey != NO_BTN)
? binds[port][id].joykey : joypad_info->auto_binds[id].joykey;
const uint32_t joyaxis = (binds[port][id].joyaxis != AXIS_NONE)
? binds[port][id].joyaxis : joypad_info->auto_binds[id].joyaxis;
? binds[port][id].joykey : joypad_info->auto_binds[id].joykey;
const uint32_t joyaxis = (binds[port][id].joyaxis != AXIS_NONE)
? binds[port][id].joyaxis : joypad_info->auto_binds[id].joyaxis;
if (dinput_mouse_button_pressed(di, port, binds[port][id].mbutton))
return 1;
if ((uint16_t)joykey != NO_BTN
&& di->joypad->button(joypad_info->joy_idx, (uint16_t)joykey))
return 1;
if (((float)abs(di->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
return 1;
if (settings->uints.input_mouse_index[port] == 0)
if (dinput_mouse_button_pressed(di, port, binds[port][id].mbutton))
return 1;
if ((uint16_t)joykey != NO_BTN
&& di->joypad->button(joypad_info->joy_idx, (uint16_t)joykey))
return 1;
if (((float)abs(di->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
return 1;
}
}
}
}
break;
case RETRO_DEVICE_KEYBOARD:
return (id < RETROK_LAST) && di->state[rarch_keysym_lut[(enum retro_key)id]] & 0x80;
return (id < RETROK_LAST) &&
di->state[rarch_keysym_lut[(enum retro_key)id]] & 0x80;
case RETRO_DEVICE_ANALOG:
if (binds[port])
{
@ -652,11 +637,19 @@ static int16_t dinput_input_state(void *data,
break;
case RETRO_DEVICE_MOUSE:
return dinput_mouse_state(di, port, id);
{
settings = config_get_ptr();
if (settings->uints.input_mouse_index[port] == 0)
return dinput_mouse_state(di, port, id);
}
break;
case RARCH_DEVICE_MOUSE_SCREEN:
return dinput_mouse_state_screen(di, port, id);
{
settings = config_get_ptr();
if (settings->uints.input_mouse_index[ port ] != 0)
return dinput_mouse_state_screen(di, port, id);
}
break;
case RETRO_DEVICE_POINTER:
case RARCH_DEVICE_POINTER_SCREEN:
return dinput_pointer_state(di, idx, id,
@ -686,6 +679,7 @@ static int16_t dinput_input_state(void *data,
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
{
unsigned new_id = 0;
settings = config_get_ptr();
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
@ -739,8 +733,9 @@ static int16_t dinput_input_state(void *data,
const uint32_t joyaxis = (binds[port][new_id].joyaxis != AXIS_NONE)
? binds[port][new_id].joyaxis : joypad_info->auto_binds[new_id].joyaxis;
if (dinput_mouse_button_pressed(di, port, binds[port][new_id].mbutton))
return 1;
if (settings->uints.input_mouse_index[port] == 0)
if (dinput_mouse_button_pressed(di, port, binds[port][new_id].mbutton))
return 1;
if ((uint16_t)joykey != NO_BTN
&& di->joypad->button(
joypad_info->joy_idx, (uint16_t)joykey))

View File

@ -209,37 +209,24 @@ static BOOL winraw_set_mouse_input(HWND window, bool grab)
}
static int16_t winraw_lightgun_aiming_state(winraw_input_t *wr,
winraw_mouse_t *mouse,
unsigned port, unsigned id)
{
unsigned i;
struct video_viewport vp;
const int edge_detect = 32700;
bool inside = false;
settings_t *settings = config_get_ptr();
winraw_mouse_t *mouse = NULL;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
for (i = 0; i < g_mouse_cnt; ++i)
{
if (i == settings->uints.input_mouse_index[port])
{
mouse = &wr->mice[i];
break;
}
}
if (!mouse)
return 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
if ( !( video_driver_translate_coord_viewport_wrap(
&vp, mouse->x, mouse->y, &res_x, &res_y, &res_screen_x, &res_screen_y ) ) )
@ -263,27 +250,9 @@ static int16_t winraw_lightgun_aiming_state(winraw_input_t *wr,
}
static int16_t winraw_mouse_state(winraw_input_t *wr,
winraw_mouse_t *mouse,
unsigned port, bool abs, unsigned id)
{
unsigned i;
settings_t *settings = config_get_ptr();
winraw_mouse_t *mouse = NULL;
if (port >= MAX_USERS)
return 0;
for (i = 0; i < g_mouse_cnt; ++i)
{
if (i == settings->uints.input_mouse_index[port])
{
mouse = &wr->mice[i];
break;
}
}
if (!mouse)
return 0;
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_X:
@ -312,50 +281,33 @@ static int16_t winraw_mouse_state(winraw_input_t *wr,
#define winraw_keyboard_pressed(wr, key) (wr->keyboard.keys[rarch_keysym_lut[(enum retro_key)(key)]])
static bool winraw_mouse_button_pressed(
winraw_input_t *wr, unsigned port, unsigned key)
winraw_input_t *wr,
winraw_mouse_t *mouse,
unsigned port, unsigned key)
{
unsigned i;
winraw_mouse_t *mouse = NULL;
settings_t *settings = config_get_ptr();
if (port >= MAX_USERS)
return false;
for (i = 0; i < g_mouse_cnt; ++i)
{
if (i == settings->uints.input_mouse_index[port])
{
mouse = &wr->mice[i];
break;
}
}
if (!mouse)
return false;
switch ( key )
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return mouse->btn_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return mouse->btn_r;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
return mouse->btn_m;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
return mouse->btn_b4;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
return mouse->btn_b5;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
return mouse->whl_u;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return mouse->whl_d;
}
switch (key)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return mouse->btn_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return mouse->btn_r;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
return mouse->btn_m;
case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
return mouse->btn_b4;
case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
return mouse->btn_b5;
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
return mouse->whl_u;
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return mouse->whl_d;
}
return false;
}
static bool winraw_is_pressed(winraw_input_t *wr,
winraw_mouse_t *mouse,
rarch_joypad_info_t *joypad_info,
const struct retro_keybind *binds,
unsigned port, unsigned id)
@ -365,6 +317,8 @@ static bool winraw_is_pressed(winraw_input_t *wr,
if ((bind->key < RETROK_LAST) && winraw_keyboard_pressed(wr, bind->key))
if ((id == RARCH_GAME_FOCUS_TOGGLE) || !input_winraw.keyboard_mapping_blocked)
return true;
if (binds && binds[id].valid)
{
/* Auto-binds are per joypad, not per user. */
@ -372,7 +326,8 @@ static bool winraw_is_pressed(winraw_input_t *wr,
? binds[id].joykey : joypad_info->auto_binds[id].joykey;
const uint32_t joyaxis = (binds[id].joyaxis != AXIS_NONE)
? binds[id].joyaxis : joypad_info->auto_binds[id].joyaxis;
if (winraw_mouse_button_pressed(wr, port, bind->mbutton))
if (mouse && winraw_mouse_button_pressed(wr,
mouse, port, bind->mbutton))
return true;
if ((uint16_t)joykey != NO_BTN &&
wr->joypad->button(joypad_info->joy_idx, (uint16_t)joykey))
@ -410,27 +365,9 @@ static void winraw_init_mouse_xy_mapping(void)
}
static int16_t winraw_deprecated_lightgun_state(winraw_input_t *wr,
winraw_mouse_t *mouse,
unsigned port, unsigned id)
{
unsigned i;
settings_t *settings = config_get_ptr();
winraw_mouse_t *mouse = NULL;
if (port >= MAX_USERS)
return 0;
for (i = 0; i < g_mouse_cnt; ++i)
{
if (i == settings->uints.input_mouse_index[port])
{
mouse = &wr->mice[i];
break;
}
}
if (!mouse)
return 0;
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_X:
@ -656,7 +593,58 @@ static int16_t winraw_input_state(void *d,
const struct retro_keybind **binds,
unsigned port, unsigned device, unsigned index, unsigned id)
{
winraw_input_t *wr = (winraw_input_t*)d;
unsigned i;
settings_t *settings = NULL;
winraw_mouse_t *mouse = NULL;
winraw_input_t *wr = (winraw_input_t*)d;
bool process_mouse = (device == RETRO_DEVICE_JOYPAD);
if (port >= MAX_USERS)
return 0;
if (!process_mouse && device == RETRO_DEVICE_LIGHTGUN)
{
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
case RETRO_DEVICE_ID_LIGHTGUN_START:
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
case RETRO_DEVICE_ID_LIGHTGUN_X:
case RETRO_DEVICE_ID_LIGHTGUN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
process_mouse = true;
break;
default:
break;
}
}
if (process_mouse)
{
settings = config_get_ptr();
for (i = 0; i < g_mouse_cnt; ++i)
{
if (i == settings->uints.input_mouse_index[port])
{
mouse = &wr->mice[i];
break;
}
}
}
switch (device)
{
@ -668,7 +656,7 @@ static int16_t winraw_input_state(void *d,
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (winraw_is_pressed(
wr, joypad_info, binds[port], port, i))
wr, mouse, joypad_info, binds[port], port, i))
{
ret |= (1 << i);
continue;
@ -680,7 +668,8 @@ static int16_t winraw_input_state(void *d,
else
{
if (id < RARCH_BIND_LIST_END)
return winraw_is_pressed(wr, joypad_info, binds[port], port, id);
return winraw_is_pressed(
wr, mouse ,joypad_info, binds[port], port, id);
}
break;
case RETRO_DEVICE_ANALOG:
@ -691,9 +680,12 @@ static int16_t winraw_input_state(void *d,
case RETRO_DEVICE_KEYBOARD:
return (id < RETROK_LAST) && winraw_keyboard_pressed(wr, id);
case RETRO_DEVICE_MOUSE:
return winraw_mouse_state(wr, port, false, id);
case RARCH_DEVICE_MOUSE_SCREEN:
return winraw_mouse_state(wr, port, true, id);
if (mouse)
return winraw_mouse_state(wr, mouse, port,
(device == RARCH_DEVICE_MOUSE_SCREEN) ? true : false,
id);
break;
case RETRO_DEVICE_LIGHTGUN:
switch ( id )
{
@ -701,40 +693,45 @@ static int16_t winraw_input_state(void *d,
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
if (port >= MAX_USERS)
break;
return winraw_lightgun_aiming_state(wr, port, id);
if (mouse)
return winraw_lightgun_aiming_state(wr, mouse, port, id);
break;
/*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER);
return winraw_is_pressed(
wr, mouse, joypad_info, binds[port],
port, RARCH_LIGHTGUN_TRIGGER);
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD);
return winraw_is_pressed(
wr, mouse, joypad_info, binds[port],
port, RARCH_LIGHTGUN_RELOAD);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
case RETRO_DEVICE_ID_LIGHTGUN_START:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
/*deprecated*/
case RETRO_DEVICE_ID_LIGHTGUN_X:
case RETRO_DEVICE_ID_LIGHTGUN_Y:
return winraw_deprecated_lightgun_state(wr, port, id);
if (mouse)
return winraw_deprecated_lightgun_state(wr, mouse, port, id);
break;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return winraw_is_pressed(wr, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
return winraw_is_pressed(wr, mouse, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
}
break;
}