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(Playbook) Got further - now hangs at 'screen_create_window'
(EGL context)
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@ -48,6 +48,9 @@ static const gfx_ctx_driver_t *gfx_ctx_drivers[] = {
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#if defined(ANDROID)
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&gfx_ctx_android,
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#endif
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#if defined(__BLACKBERRY_QNX__)
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&gfx_ctx_bbqnx,
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#endif
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};
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const gfx_ctx_driver_t *gfx_ctx_find_driver(const char *ident)
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@ -136,6 +136,7 @@ extern const gfx_ctx_driver_t gfx_ctx_ps3;
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extern const gfx_ctx_driver_t gfx_ctx_xdk;
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extern const gfx_ctx_driver_t gfx_ctx_wgl;
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extern const gfx_ctx_driver_t gfx_ctx_videocore;
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extern const gfx_ctx_driver_t gfx_ctx_bbqnx;
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const gfx_ctx_driver_t *gfx_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
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const gfx_ctx_driver_t *gfx_ctx_init_first(enum gfx_ctx_api api); // Finds first suitable driver and initializes.
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