diff --git a/intl/msg_hash_lbl.h b/intl/msg_hash_lbl.h index e914210d27..ba3b624cdb 100644 --- a/intl/msg_hash_lbl.h +++ b/intl/msg_hash_lbl.h @@ -1085,6 +1085,10 @@ MSG_HASH(MENU_ENUM_LABEL_USE_THIS_DIRECTORY, "use_this_directory") MSG_HASH(MENU_ENUM_LABEL_VIDEO_ALLOW_ROTATE, "video_allow_rotate") +MSG_HASH(MENU_ENUM_LABEL_CRT_SWITCH_RESOLUTION, + "CRT Switch Resolution") // ben +MSG_HASH(MENU_ENUM_LABEL_CRT_SWITCH_RESOLUTION_SUPER, + "CRT_Switch_Resolution_super") // ben MSG_HASH(MENU_ENUM_LABEL_VIDEO_ASPECT_RATIO, "video_aspect_ratio") MSG_HASH(MENU_ENUM_LABEL_VIDEO_ASPECT_RATIO_AUTO, diff --git a/intl/msg_hash_us.c b/intl/msg_hash_us.c index 264b0a7860..fa86eafc3c 100644 --- a/intl/msg_hash_us.c +++ b/intl/msg_hash_us.c @@ -888,6 +888,13 @@ int menu_hash_get_help_us_enum(enum msg_hash_enums msg, char *s, size_t len) strlcpy(s, msg_hash_to_str(MENU_ENUM_LABEL_VALUE_NO_INFORMATION_AVAILABLE), len); } break; + + case MENU_ENUM_LABEL_CRT_SWITCH_RESOLUTION: snprintf(s, len, "SET CRT"); //ben + break; + + case MENU_ENUM_LABEL_CRT_SWITCH_RESOLUTION_SUPER: snprintf(s, len, "SET CRT SUPER"); //ben + break; + case MENU_ENUM_LABEL_VIDEO_SHADER_PRESET: snprintf(s, len, "Load Shader Preset. \n" diff --git a/intl/msg_hash_us.h b/intl/msg_hash_us.h index caca939fe1..d6c535fb1f 100644 --- a/intl/msg_hash_us.h +++ b/intl/msg_hash_us.h @@ -3431,6 +3431,13 @@ MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_QUALITY, "Lower this value to favor performance/lower latency over audio quality, increase if you want better audio quality at the expense of performance/lower latency.") MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_WATCH_FOR_CHANGES, "Watch shader files for changes") +MSG_HASH(MENU_ENUM_SUBLABEL_CRT_SWITCH_RESOLUTION, "CRT SwitchRes") //ben + +MSG_HASH(MENU_ENUM_LABEL_VALUE_CRT_SWITCH_RESOLUTION, "CRT SwitchRes") //ben + +MSG_HASH(MENU_ENUM_SUBLABEL_CRT_SWITCH_RESOLUTION_SUPER, "CRT Super Resolution") //ben + +MSG_HASH(MENU_ENUM_LABEL_VALUE_CRT_SWITCH_RESOLUTION_SUPER, "CRT Super Resolution") //ben MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_WATCH_FOR_CHANGES, "Auto-apply changes made to shader files on disk.") MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_WINDOW_SHOW_DECORATIONS,