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https://github.com/libretro/RetroArch
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Add in feature check printing for XAudio and Pulse.
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@ -50,6 +50,18 @@ static const bool _jack_supp = true;
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static const bool _jack_supp = false;
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static const bool _jack_supp = false;
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#endif
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#endif
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#ifdef HAVE_PULSE
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static const bool _pulse_supp = true;
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#else
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static const bool _pulse_supp = false;
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#endif
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#ifdef HAVE_XAUDIO
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static const bool _xaudio_supp = true;
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#else
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static const bool _xaudio_supp = false;
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#endif
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#ifdef HAVE_FILTER
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#ifdef HAVE_FILTER
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static const bool _filter_supp = true;
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static const bool _filter_supp = true;
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#else
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#else
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2
ssnes.c
2
ssnes.c
@ -257,6 +257,8 @@ static void print_features(void)
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_PSUPP(jack, "Jack", "audio driver");
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_PSUPP(jack, "Jack", "audio driver");
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_PSUPP(rsound, "RSound", "audio driver");
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_PSUPP(rsound, "RSound", "audio driver");
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_PSUPP(roar, "RoarAudio", "audio driver");
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_PSUPP(roar, "RoarAudio", "audio driver");
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_PSUPP(pulse, "PulseAudio", "audio driver");
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_PSUPP(xaudio, "XAudio2", "audio driver");
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_PSUPP(al, "OpenAL", "audio driver");
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_PSUPP(al, "OpenAL", "audio driver");
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_PSUPP(filter, "Filter", "CPU based video filters");
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_PSUPP(filter, "Filter", "CPU based video filters");
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_PSUPP(cg, "Cg", "Cg pixel shaders");
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_PSUPP(cg, "Cg", "Cg pixel shaders");
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