Merge pull request #7928 from fjtrujy/feature/PS2Controller

[PS2] Input Driver - 2 Player
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Twinaphex 2019-01-08 01:13:56 +01:00 committed by GitHub
commit 983e0a900f
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4 changed files with 57 additions and 62 deletions

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@ -24,7 +24,7 @@
#include <iopcontrol.h>
#include <libpwroff.h>
#include <audsrv.h>
#include <libpad.h>
enum BootDeviceIDs{
BOOT_DEVICE_UNKNOWN = -1,
@ -361,11 +361,15 @@ static void frontend_ps2_init(void *data)
SifExecModuleBuffer(audsrv_irx_start, audsrv_irx_size, 0, NULL, NULL);
/* Initializes audsrv library */
if (audsrv_init())
{
if (audsrv_init()) {
RARCH_ERR("audsrv library not initalizated\n");
}
/* Initializes pad library
Must be init with 0 as parameter*/
if (padInit(0) != 1) {
RARCH_ERR("padInit library not initalizated\n");
}
#if defined(HAVE_FILE_LOGGER)
retro_main_log_file_init("retroarch.log");
@ -383,6 +387,10 @@ static void frontend_ps2_deinit(void *data)
#endif
#endif
padEnd();
audsrv_quit();
fileXioUmount("pfs0:");
fileXioExit();

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@ -204,8 +204,7 @@ static void *ps2_gfx_init(const video_info_t *video,
ps2->core_filter = video->smooth ? GS_FILTER_LINEAR : GS_FILTER_NEAREST;
ps2->force_aspect = video->force_aspect;
if (input && input_data)
{
if (input && input_data) {
settings_t *settings = config_get_ptr();
ps2input = input_ps2.init(settings->arrays.input_joypad_driver);
*input = ps2input ? &input_ps2 : NULL;

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@ -58,11 +58,9 @@ static void ps2_upload_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM) {
int pgindx;
int TexSize = gsKit_texture_size(gsFontM->Texture->Width, gsFontM->Texture->Height, gsFontM->Texture->PSM);
free(gsFontM->Texture->VramClut);
gsFontM->Texture->VramClut = gsKit_vram_alloc(gsGlobal, FONTM_VRAM_SIZE, GSKIT_ALLOC_USERBUFFER);
for (pgindx = 0; pgindx < GS_FONTM_PAGE_COUNT; ++pgindx) {
free(gsFontM->Vram[pgindx]);
gsFontM->Vram[pgindx] = gsKit_vram_alloc(gsGlobal, TexSize, GSKIT_ALLOC_USERBUFFER);
gsFontM->LastPage[pgindx] = (u32) -1;
}

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@ -21,14 +21,10 @@
#include "libpad.h"
#define PS2_MAX_PADS 1
#define PS2_MAX_PADS 2
#define PS2_PAD_SLOT 0 /* Always zero if not using multitap */
/*
* Global var's
*/
// pad_dma_buf is provided by the user, one buf for each pad
// contains the pad's current state
static char padBuf[256] __attribute__((aligned(64)));
static unsigned char padBuf[2][256] ALIGNED(64);
static uint64_t pad_state[PS2_MAX_PADS];
@ -41,40 +37,32 @@ static const char *ps2_joypad_name(unsigned pad)
static bool ps2_joypad_init(void *data)
{
unsigned i;
unsigned players_count = PS2_MAX_PADS;
unsigned ret, port;
bool init = true;
for (i = 0; i < players_count; i++)
{
int ret, port, slot;
printf("PortMax: %d\n", padGetPortMax());
printf("SlotMax: %d\n", padGetSlotMax(port));
bool auto_configure = input_autoconfigure_connect( ps2_joypad_name(i),
for (port = 0; port < PS2_MAX_PADS; port++) {
bool auto_configure = input_autoconfigure_connect( ps2_joypad_name(port),
NULL,
ps2_joypad.ident,
i,
port,
0,
0);
if (!auto_configure) {
input_config_set_device_name(i, ps2_joypad_name(i));
input_config_set_device_name(port, ps2_joypad_name(port));
}
padInit(i);
port = 0; // 0 -> Connector 1, 1 -> Connector 2
slot = 0; // Always zero if not using multitap
printf("PortMax: %d\n", padGetPortMax());
printf("SlotMax: %d\n", padGetSlotMax(port));
if((ret = padPortOpen(port, slot, padBuf)) == 0) {
/* Port 0 -> Connector 1, Port 1 -> Connector 2 */
if((ret = padPortOpen(port, PS2_PAD_SLOT, padBuf[port])) == 0) {
printf("padOpenPort failed: %d\n", ret);
init = false;
break;
}
}
return true;
return init;
}
static bool ps2_joypad_button(unsigned port_num, uint16_t joykey)
@ -98,36 +86,34 @@ static int16_t ps2_joypad_axis(unsigned port_num, uint32_t joyaxis)
static void ps2_joypad_poll(void)
{
unsigned player;
unsigned players_count = PS2_MAX_PADS;
struct padButtonStatus buttons;
for (player = 0; player < players_count; player++) {
unsigned j, k;
unsigned i = player;
unsigned p = player;
int ret = padRead(player, player, &buttons); // port, slot, buttons
if (ret != 0) {
int32_t state_tmp = 0xffff ^ buttons.btns;
for (player = 0; player < PS2_MAX_PADS; player++) {
int state = padGetState(player, PS2_PAD_SLOT);
if (state == PAD_STATE_STABLE) {
int ret = padRead(player, PS2_PAD_SLOT, &buttons); /* port, slot, buttons */
if (ret != 0) {
int32_t state_tmp = 0xffff ^ buttons.btns;
pad_state[player] = 0;
pad_state[i] = 0;
pad_state[i] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state[i] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state[i] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state[i] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state[i] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state[i] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state[i] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state[i] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state[i] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state[i] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state[i] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state[i] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
pad_state[i] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
pad_state[i] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
pad_state[i] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
pad_state[i] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
pad_state[player] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state[player] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state[player] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state[player] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state[player] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state[player] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state[player] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state[player] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state[player] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state[player] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state[player] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state[player] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
pad_state[player] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
pad_state[player] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
pad_state[player] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
pad_state[player] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
}
}
}
@ -147,6 +133,10 @@ static bool ps2_joypad_rumble(unsigned pad,
static void ps2_joypad_destroy(void)
{
unsigned port;
for (port = 0; port < PS2_MAX_PADS; port++) {
padPortClose(port, PS2_PAD_SLOT);
}
}
input_device_driver_t ps2_joypad = {