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https://github.com/libretro/RetroArch
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Merge pull request #7928 from fjtrujy/feature/PS2Controller
[PS2] Input Driver - 2 Player
This commit is contained in:
commit
983e0a900f
@ -24,7 +24,7 @@
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#include <iopcontrol.h>
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#include <libpwroff.h>
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#include <audsrv.h>
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#include <libpad.h>
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enum BootDeviceIDs{
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BOOT_DEVICE_UNKNOWN = -1,
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@ -361,11 +361,15 @@ static void frontend_ps2_init(void *data)
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SifExecModuleBuffer(audsrv_irx_start, audsrv_irx_size, 0, NULL, NULL);
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/* Initializes audsrv library */
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if (audsrv_init())
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{
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if (audsrv_init()) {
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RARCH_ERR("audsrv library not initalizated\n");
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}
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/* Initializes pad library
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Must be init with 0 as parameter*/
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if (padInit(0) != 1) {
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RARCH_ERR("padInit library not initalizated\n");
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}
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#if defined(HAVE_FILE_LOGGER)
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retro_main_log_file_init("retroarch.log");
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@ -383,6 +387,10 @@ static void frontend_ps2_deinit(void *data)
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#endif
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#endif
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padEnd();
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audsrv_quit();
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fileXioUmount("pfs0:");
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fileXioExit();
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@ -204,8 +204,7 @@ static void *ps2_gfx_init(const video_info_t *video,
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ps2->core_filter = video->smooth ? GS_FILTER_LINEAR : GS_FILTER_NEAREST;
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ps2->force_aspect = video->force_aspect;
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if (input && input_data)
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{
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if (input && input_data) {
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settings_t *settings = config_get_ptr();
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ps2input = input_ps2.init(settings->arrays.input_joypad_driver);
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*input = ps2input ? &input_ps2 : NULL;
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@ -58,11 +58,9 @@ static void ps2_upload_font(GSGLOBAL *gsGlobal, GSFONTM *gsFontM) {
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int pgindx;
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int TexSize = gsKit_texture_size(gsFontM->Texture->Width, gsFontM->Texture->Height, gsFontM->Texture->PSM);
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free(gsFontM->Texture->VramClut);
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gsFontM->Texture->VramClut = gsKit_vram_alloc(gsGlobal, FONTM_VRAM_SIZE, GSKIT_ALLOC_USERBUFFER);
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for (pgindx = 0; pgindx < GS_FONTM_PAGE_COUNT; ++pgindx) {
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free(gsFontM->Vram[pgindx]);
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gsFontM->Vram[pgindx] = gsKit_vram_alloc(gsGlobal, TexSize, GSKIT_ALLOC_USERBUFFER);
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gsFontM->LastPage[pgindx] = (u32) -1;
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}
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@ -21,14 +21,10 @@
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#include "libpad.h"
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#define PS2_MAX_PADS 1
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#define PS2_MAX_PADS 2
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#define PS2_PAD_SLOT 0 /* Always zero if not using multitap */
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/*
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* Global var's
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*/
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// pad_dma_buf is provided by the user, one buf for each pad
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// contains the pad's current state
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static char padBuf[256] __attribute__((aligned(64)));
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static unsigned char padBuf[2][256] ALIGNED(64);
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static uint64_t pad_state[PS2_MAX_PADS];
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@ -41,40 +37,32 @@ static const char *ps2_joypad_name(unsigned pad)
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static bool ps2_joypad_init(void *data)
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{
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unsigned i;
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unsigned players_count = PS2_MAX_PADS;
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unsigned ret, port;
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bool init = true;
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for (i = 0; i < players_count; i++)
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{
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int ret, port, slot;
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printf("PortMax: %d\n", padGetPortMax());
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printf("SlotMax: %d\n", padGetSlotMax(port));
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bool auto_configure = input_autoconfigure_connect( ps2_joypad_name(i),
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for (port = 0; port < PS2_MAX_PADS; port++) {
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bool auto_configure = input_autoconfigure_connect( ps2_joypad_name(port),
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NULL,
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ps2_joypad.ident,
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i,
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port,
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0,
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0);
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if (!auto_configure) {
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input_config_set_device_name(i, ps2_joypad_name(i));
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input_config_set_device_name(port, ps2_joypad_name(port));
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}
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padInit(i);
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port = 0; // 0 -> Connector 1, 1 -> Connector 2
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slot = 0; // Always zero if not using multitap
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printf("PortMax: %d\n", padGetPortMax());
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printf("SlotMax: %d\n", padGetSlotMax(port));
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if((ret = padPortOpen(port, slot, padBuf)) == 0) {
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/* Port 0 -> Connector 1, Port 1 -> Connector 2 */
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if((ret = padPortOpen(port, PS2_PAD_SLOT, padBuf[port])) == 0) {
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printf("padOpenPort failed: %d\n", ret);
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init = false;
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break;
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}
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}
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return true;
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return init;
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}
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static bool ps2_joypad_button(unsigned port_num, uint16_t joykey)
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@ -98,36 +86,34 @@ static int16_t ps2_joypad_axis(unsigned port_num, uint32_t joyaxis)
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static void ps2_joypad_poll(void)
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{
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unsigned player;
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unsigned players_count = PS2_MAX_PADS;
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struct padButtonStatus buttons;
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for (player = 0; player < players_count; player++) {
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unsigned j, k;
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unsigned i = player;
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unsigned p = player;
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int ret = padRead(player, player, &buttons); // port, slot, buttons
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if (ret != 0) {
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int32_t state_tmp = 0xffff ^ buttons.btns;
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for (player = 0; player < PS2_MAX_PADS; player++) {
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int state = padGetState(player, PS2_PAD_SLOT);
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if (state == PAD_STATE_STABLE) {
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int ret = padRead(player, PS2_PAD_SLOT, &buttons); /* port, slot, buttons */
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if (ret != 0) {
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int32_t state_tmp = 0xffff ^ buttons.btns;
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pad_state[player] = 0;
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pad_state[i] = 0;
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pad_state[i] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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pad_state[i] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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pad_state[i] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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pad_state[i] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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pad_state[i] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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pad_state[i] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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pad_state[i] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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pad_state[i] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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pad_state[i] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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pad_state[i] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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pad_state[i] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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pad_state[i] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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pad_state[i] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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pad_state[i] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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pad_state[i] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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pad_state[i] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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pad_state[player] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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pad_state[player] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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pad_state[player] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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pad_state[player] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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pad_state[player] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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pad_state[player] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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pad_state[player] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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pad_state[player] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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pad_state[player] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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pad_state[player] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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pad_state[player] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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pad_state[player] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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pad_state[player] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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pad_state[player] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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pad_state[player] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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pad_state[player] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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}
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}
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}
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@ -147,6 +133,10 @@ static bool ps2_joypad_rumble(unsigned pad,
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static void ps2_joypad_destroy(void)
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{
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unsigned port;
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for (port = 0; port < PS2_MAX_PADS; port++) {
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padPortClose(port, PS2_PAD_SLOT);
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}
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}
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input_device_driver_t ps2_joypad = {
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