Fix static code analysis warnings

This commit is contained in:
twinaphex 2020-06-29 21:24:32 +02:00
parent a2f2a882cb
commit 968922e151
6 changed files with 48 additions and 37 deletions

View File

@ -707,15 +707,17 @@ void CORE_PREFIX(retro_run)(void)
if (!decode_thread_dead)
{
unsigned y;
const uint8_t *src;
int stride, width;
uint32_t *data = video_frame_temp_buffer;
const uint8_t *src = NULL;
video_decoder_context_t *ctx = NULL;
uint32_t *data = NULL;
video_buffer_get_finished_slot(video_buffer, &ctx);
pts = ctx->pts;
#ifndef HAVE_OPENGLES
#ifdef HAVE_OPENGLES
data = video_frame_temp_buffer;
#else
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, frames[1].pbo);
#ifdef __MACH__
data = (uint32_t*)glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);

8
deps/7zip/7zIn.c vendored
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@ -724,8 +724,8 @@ static SRes SzReadSubStreamsInfo(
uint32_t **digests,
ISzAlloc *allocTemp)
{
uint64_t type = 0;
uint32_t i;
uint64_t type = 0;
uint32_t si = 0;
uint32_t numDigests = 0;
@ -1168,9 +1168,9 @@ static SRes SzReadAndDecodePackedStreams2(
ISzAlloc *allocTemp)
{
SRes res;
uint64_t dataStartPos;
CSzFolder *folder;
uint64_t unpackSize;
CSzFolder *folder = NULL;
uint64_t dataStartPos = 0;
uint64_t unpackSize = 0;
uint32_t numUnpackStreams = 0;
RINOK(SzReadStreamsInfo(sd, &dataStartPos, p,

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@ -319,6 +319,8 @@ int mbedtls_net_accept( mbedtls_net_context *bind_ctx,
int type_len = (int) sizeof( type );
#endif
client_addr.ss_family = 0;
/* Is this a TCP or UDP socket? */
if( getsockopt( bind_ctx->fd, SOL_SOCKET, SO_TYPE,
(void *) &type, &type_len ) != 0 ||
@ -363,8 +365,10 @@ int mbedtls_net_accept( mbedtls_net_context *bind_ctx,
* then bind a new socket to accept new connections */
if( type != SOCK_STREAM )
{
struct sockaddr_storage local_addr;
int one = 1;
struct sockaddr_storage local_addr;
local_addr.ss_family = 0;
if( connect( bind_ctx->fd, (struct sockaddr *) &client_addr, n ) != 0 )
return( MBEDTLS_ERR_NET_ACCEPT_FAILED );

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@ -2064,6 +2064,7 @@ static bool gl2_shader_init(gl_t *gl, const gfx_ctx_driver_t *ctx_driver,
init_data.gl.core_context_enabled = gl->core_context_in_use;
init_data.shader_type = type;
init_data.shader = NULL;
init_data.shader_data = NULL;
init_data.data = gl;
init_data.path = shader_path;
@ -2077,6 +2078,7 @@ static bool gl2_shader_init(gl_t *gl, const gfx_ctx_driver_t *ctx_driver,
RARCH_ERR("[GL]: Failed to initialize shader, falling back to stock.\n");
init_data.shader = NULL;
init_data.shader_data = NULL;
init_data.path = NULL;
ret = gl_shader_driver_init(&init_data);

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@ -356,6 +356,8 @@ static uint8_t *rtga_tga_load(rtga_context *s,
/* do I need to invert the image? */
if (tga_inverted)
{
if (tga_data)
{
for (j = 0; j*2 < tga_height; ++j)
{
@ -372,6 +374,7 @@ static uint8_t *rtga_tga_load(rtga_context *s,
}
}
}
}
/* Clear my palette, if I had one */
if (tga_palette)
@ -431,7 +434,7 @@ int rtga_process_image(rtga_t *rtga, void **buf_data,
size_tex = (*width) * (*height);
/* Convert RGBA to ARGB */
while(size_tex--)
while (size_tex--)
{
unsigned int texel = rtga->output_image[size_tex];
unsigned int A = texel & 0xFF000000;

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@ -1548,12 +1548,12 @@ static bool ffmpeg_push_audio_thread(ffmpeg_t *handle,
size_t write_frames = write_left > can_write ? can_write : write_left;
size_t write_size = write_frames *
handle->params.channels * handle->audio.sample_size;
size_t bytes_in_buffer = handle->audio.frames_in_buffer *
handle->params.channels * handle->audio.sample_size;
size_t written_bytes = written_frames *
handle->params.channels * handle->audio.sample_size;
if (handle->audio.buffer)
memcpy(handle->audio.buffer + bytes_in_buffer,
(const uint8_t*)aud->data + written_bytes,
write_size);