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(RSX) Set RSX_MAX_SHADERS back to 2 - makes no difference to the array
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@ -33,7 +33,7 @@
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#define RSX_MAX_BUFFERS 2
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#define RSX_MAX_MENU_BUFFERS 2
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#define RSX_MAX_TEXTURES 4
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#define RSX_MAX_SHADERS 10
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#define RSX_MAX_SHADERS 2
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#define RSX_MAX_VERTICES 4
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#define RSX_MAX_TEXTURE_VERTICES 4096 // Set > 0 for preallocated texture vertices
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#define RSX_MAX_FONT_VERTICES 8192
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