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(OSX/iOS) Don't set return value of rarch_main_iterate to 1 inside
the menu when g_settings.menu.pause_libretro is set to false - disconnecting the gamepad for instance and there being no other input would cause the core to no longer 'run' until you start pressing some kind of input source again
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@ -3261,7 +3261,7 @@ int rarch_main_iterate(void)
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if (menu_iterate(input, old_input, trigger_input) == -1)
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rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING_FINISHED);
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if (!input)
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if (!input && g_settings.menu.pause_libretro)
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ret = 1;
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goto success;
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}
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