(OSX/iOS) Don't set return value of rarch_main_iterate to 1 inside

the menu when g_settings.menu.pause_libretro is set to false -
disconnecting the gamepad for instance and there being no
other input would cause the core to no longer 'run' until you
start pressing some kind of input source again
This commit is contained in:
Twinaphex 2014-10-04 17:43:03 +02:00
parent 8b79b12002
commit 93f54db7fa

View File

@ -3261,7 +3261,7 @@ int rarch_main_iterate(void)
if (menu_iterate(input, old_input, trigger_input) == -1)
rarch_main_set_state(RARCH_ACTION_STATE_MENU_RUNNING_FINISHED);
if (!input)
if (!input && g_settings.menu.pause_libretro)
ret = 1;
goto success;
}