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Fix thread_wrapper (removal of start/stop)
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@ -740,8 +740,7 @@ static void thread_get_poke_interface(void *data, const video_poke_interface_t *
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#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
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// all stubs for now, might not have to implement them unless we want to port this to consoles
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static void thread_start(void) {}
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static void thread_stop(void) {}
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static void thread_restart(void) {}
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#endif
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static const video_driver_t video_thread = {
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@ -753,9 +752,8 @@ static const video_driver_t video_thread = {
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thread_set_shader,
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thread_free,
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"Thread wrapper",
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#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
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thread_start,
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thread_stop,
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#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
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thread_restart,
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#endif
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thread_set_rotation,
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thread_viewport_info,
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