Fix thread_wrapper (removal of start/stop)

This commit is contained in:
twinaphex 2013-11-01 22:59:15 +01:00
parent 53c304cdd3
commit 933d993130

View File

@ -740,8 +740,7 @@ static void thread_get_poke_interface(void *data, const video_poke_interface_t *
#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
// all stubs for now, might not have to implement them unless we want to port this to consoles
static void thread_start(void) {}
static void thread_stop(void) {}
static void thread_restart(void) {}
#endif
static const video_driver_t video_thread = {
@ -753,9 +752,8 @@ static const video_driver_t video_thread = {
thread_set_shader,
thread_free,
"Thread wrapper",
#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
thread_start,
thread_stop,
#if defined(HAVE_RMENU) || defined(HAVE_RGUI)
thread_restart,
#endif
thread_set_rotation,
thread_viewport_info,